ZODIAC: Final Fantasy Tactics Remixed Now Available From Materia Collective!

Materia Collective have released ZODIAC: Final Fantasy Tactics Remixed, a 63-track album spanning over four hours of music arranged from the iconic Final Fantasy Tactics soundtrack, and it is WONDERFUL! One hundred artists from the game music community have come together to create this tribute to the powerful 1997 tactical RPG,

Interview with Voice Over Director, Mark Estdale

Sam Hughes speaks to Voice Over Director, Mark Estdale about Creative Dialogue Tools, voice directing for games and more! With 23 years working with publishers and developers worldwide and with almost a thousand titles on his Resume, Mark brings a certain weight to his perspective and work on processes, pipelines, software,

Interview with Heroville Composer, Richard Jacques

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Sam Hughes speaks to renowned composer, Richard Jacques, about his career so far, Heroville and more!  Classically trained from a young age at the Royal Academy of Music in London with an extensive repertoire including orchestral, jazz and popular music genres, Richard is a multiple award-winning composer for film, television and

Playstation CSG Sound & Music of VR Worlds Video

Our friends over at Playstation's Creative Services Group, have released a video on their sound and music for Vr Worlds! Check it out here: with a message from them below. https://www.youtube.com/watch?v=y5FLTyRMpOM&feature=youtu.be   "Our audio team here at Playstation's Creative Services Group have been working with PlayStation VR for over three years now, with our sound and music

Interview with Composer, Mario Sevigny

Sam Hughes speaks with composer, Mario Sevigny about his career so far, The Art of More, and beyond! Mario  is a passionate musician, multi-instrument-vocalist and composer for television, film & trailers, who has amassing over 20 years of diverse credits. Mario recently finished scoring Sony Crackle’s first drama series, The Art of

Interview with Tomb Raider Composer, Nathan McCree

Sam Hughes speaks to composer and audio director, Nathan McCree. Nathan McCree is a composer and sound designer with twenty four years professional experience composing music and designing sound effects for computer games with over sixty published titles to his credit. A member of the British Academy of Songwriters, Composers