Dehumaniser Anouncement!

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We are proud to announce that we are sponsored by Krotos, makers of Dehumaniser II! Many thanks to everyone over there for their support, here's some info on the NEW features of their recent release Dehumaniser II.  Dehumaniser II, the popular creature sound design software used in Disney's The Jungle Book and James Wan’s

Interview with MTV Faking It’s Michael Willett!

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Photo by Ryan Orange Sam Hughes speaks to MTV's Faking It star, Michael Willett about his career, his new album REGENERATION & more! Michael released ‘Phase I’ of his “Regeneration” EP on March 15, 2016 under his moniker WILLETT. “Regeneration” is loosely inspired by the 1968 film, “2001: A Space Odyssey” and has

Interview with Dragon’s Crown Composer, Hitoshi Sakimoto!

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Sam Hughes speaks to composer, Hitoshi Sakimoto, about his soundtrack for Dragon's Crown.  Starting his career in the underground video game making communities in Japan where he often developed his own software to write music, Hitoshi Sakimoto has gone on to establish his signature sound that has earned him worldwide recognition as one of the

Interview with VJ Rosales from The Filharmonic

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Sam Hughes speaks to VJ Rosales of The Filharmonic about their origins, career, challenges, Pitch Perfect 2 and more! The unique and harmonious a-cappella band, The Filharmonic's culturally diverse tone, and style exemplifies a melodic, urban-esque sound with a 90's vibe. The Filipino-American group was brought into recognition when they won

The VOID Interview with Chance Thomas

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Sam Hughes speaks to Chance Thomas about working on The VOID, an incredible new experience that combines the use of real effects, Augmented Reality and Virtual Reality.  Chance Thomas is an American composer, educator and entrepreneur. His music has underscored blockbuster commercial success and critical acclaim, including an Oscar™, an Emmy™ and

Detention – A Taiwan Survival Horror with Weifan Chang as Composer

Detention is a survival horror game set in 1960s Taiwan under martial law. With a simple point and click mechanism, the player controls characters who venture into the school beset by hostile supernatural events, to uncover stories behind the haunted place. Incorporated religious elements based in Taiwanese/Chinese culture and mythology,

Resident Evil 7: Biohazard – Beginning Hour Game Audio Review

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WARNING: Video Contains Spoilers Sam Hughes takes a listen to the game audio of the new demo of Resident Evil 7: Biohazard, Beginning Hour. What were your thoughts? Tweet/Facebook us and let us know! You have once again entered the world of survival audio... As a HUGE Resident Evil fan I highly anticpated the announcement

Interview with Assassin’s Creed: Syndicate’s Evie Frye, Victoria Atkin

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Sam Hughes speaks to the wonderful Victoria Atkin about her acting career, her role as Evie Frye in Assassin's Creed: Syndicate, as well as other fun! Victoria Atkin is an award-winning British actress, author and singer, based in Los Angeles. Victoria's body of work is incredibly rich and diverse - spanning Television,

Interview with Anne Juenger, COO of Umlaut Audio

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Sam Hughes speaks to Co-founder and COO of Umlaut Audio. Umlaut Audio designs fully customizable software instruments and samples. Umlaut’s products are inspired by years of experience developing custom virtual instrument solutions and samples for many of the world's most famous composers such as Harry Gregson Williams,Danny Elfman (1953- )

XCOM 2 Interview with Composer, Tim Wynn

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Sam Hughes speaks to Tim Wynn about his recent work on XCOM 2 and some great advice and experience obtained throughout his career! Award-winning composer, Tim Wynn (Supernatural, XCOM: Enemy Unknown), returned to the sci-fi genre to score a new alien threat in XCOM 2, the sequel to the award-winning strategy