"Taking place in various cities each year, the game development industry and, specifically, game audio professionals unite to share and learn from one another and the creative works and expertise of the finest of game audio teams." Some of the videos from Audiokinetic's Wwise Tour 2018 are now all
Author: Sam Hughes
TSAP S02E01: Victoria Atkin & Patricia Summersett – VO Artists for Assassin’s Creed & Zelda: Breath of the Wild
Interview with Composer/Musician, Dr. Richard Niles
Sam Hughes speaks with composer, Richard Niles about his career so far, the Tomb Raider Dark Angel Kickstarter and more. Dr. RICHARD NILES is a prolific composer, producer, songwriter, arranger, conductor and musical director whose career spans pop, R&B, rock and jazz. Records featuring his work have sold over 250
Tomb Raider: Dark Angel Symphony Interview with Peter Connelly
Sam Hughes speaks with composer Peter Connelly. Peter’s career within the video games industry started out in 1995 and he has since been employed at various levels of expertise including Music Composer, Sound Designer, Audio Lead and Audio Manager. His musical and sound engineering background spans 4 decades, composing soundtracks
Screen Music Connect Announces First Sessions!
SCREEN MUSIC CONNECT FIRST SESSIONS ANNOUNCED: CONFERENCE EXPLORES THE MUSIC OF FILM, TELEVISION, VIDEO GAMES AND VIRTUAL REALITY ON SEPTEMBER 24 BAFTA, IVOR NOVELLO Celebrated Composers and Innovative Live Musical Performance Confirmed for Inaugural Event at Southbank’s Purcell Room Screen Music Connect, from the people who brought you Game Music Connect is an exciting
Interview with Sound Designer/Recordist Michael Leaning AKA Shotgun Mike
Sam Hughes speaks with sound designer/recordist Michael Leaning. Michael Leaning has worked as a professional sound designer for 9 years, starting his sound design career at Traveller’s Tales in 2009, spending 4 years working on the hugely popular LEGO games. In 2013 he moved to Lionhead Studios to work on
Interview with AES British Section Chair, Dr. Mariana Lopez
Sam Hughes speaks with AES British Chair, Dr. Mariana Lopez. Mariana has a background in music, sound design and acoustics. Her MA dissertation (University of York) focused on exploring the creation of a new format of sonic art entitled ‘audio film’ that may be considered as an alternative to Audio Description
Joris Daniel Hoogsteder – From Assistant to Co-Composer: A Perspective
Many thanks to composer, Joris Daniel Hoogsteder, for submitting this guest article, where Joris discusses how to be a great composing assistant and working your up in the world of music composition. Joris has composed music for video games, films, commercials, musical theatre, and has produced various pop songs. Currently,
GDC 2018 – Audio Round Up!
Article by Matthew Miller Edited by Alyx Jones GDC 2018 has now come and gone. This year the conference celebrated a record attendance of 28,000 attendees at The Moscone Centre, San Francisco, across many disciplines, from programming to game design, but most importantly for us: audio! 2019 has already been announced, so
Women in Gaming: Voiceover Special Podcast Release!
Graphic by Joseph Hesketh Hosted by Sam Hughes Podcast Edited by Callum Tennick In this very special episode, Sam Hughes hosts the Women in Gaming: Voiceover Special, where he is joined by awesome voice acting guests; Victoria Atkin, Cissy Jones and Patricia Summersett! In this episode, the guests answer as many questions sent in