Review by Tom Garner Edited by Alyx Jones Developer: Bethesda Game Studios Publisher: Bethesda Softworks Composer: Mick Gordon Audio Design: Ben Carney and Chad Mossholder Reviewed on: PC I fear I may start needing a disclaimer atop these reviews until I talk about a game that’s been designed specifically for VR, rather than games that are
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Pro Sound Effects Releases The Odyssey Collection: Expanded
Inspire creativity on any project with tasteful, big budget sounds from Pro Sound Effects' highest quality general library ever Odyssey Expanded, the second library in The Odyssey Collection following Odyssey Essentials, includes all of Odyssey Essentials and robustly expands Odyssey’s celebrated professional quality. Odyssey Expanded features 32,000 sounds from Mark Mangini and Richard L. Anderson’s private library drawing
EGX Rezzed 2018 – Game Audio Picks
Fallout 4 VR – Audio Review
Review by Tom Garner Edited by Alyx Jones Developer: Bethesda Game Studios Publisher: Bethesda Softworks Composer: Inon Zur Audio Design: Mark Lampert Reviewed on: PC As of January 2018, Fallout 4 VR stands as the best-selling VR title to date and its popularity can partly be attributed to its prior success as a non-VR game. The Fallout
New MAGIX Acid Pro 8
The loop-based Digital Audio Workstation ACID Pro is back with its first major update in ten years MAGIX Software has completely overhauled the software that revolutionised loop-based music making 20 years ago and has added many new features, instruments and effects and an all-powerful 64-bit architecture. Yet with a brand new
Women in Gaming: Voiceover Special Podcast Release!
Graphic by Joseph Hesketh Hosted by Sam Hughes Podcast Edited by Callum Tennick In this very special episode, Sam Hughes hosts the Women in Gaming: Voiceover Special, where he is joined by awesome voice acting guests; Victoria Atkin, Cissy Jones and Patricia Summersett! In this episode, the guests answer as many questions sent in
Evolution of a Theme: Final Fantasy’s Prelude
Supporting Sounds: How Audio Functions as Feedback in “Year Walk”
Article by Ashley Rezvani Edited by Alyx Jones Developer: Simogo Publisher: Simogo Composer: Daniel Olsen, Jonathan Eng Sound Design: Simon Flesser Ashley Rezvani continues our Focus Series with a look at audio functioning as a game mechanic in Year Walk. Check it out below. Introduction Many video games boast amazing soundtracks and gorgeous scores, leaving lasting impressions
Octahedron – Micro Game Audio Review
Review by Alyx Jones Edited by Sam Hughes Developer: Demimonde Publisher: Square Enix Collective Music: Chipzel, Andre Sobota, Derek Howell & Monomirror Sound Design: Jordan Fehr & Marco Guardia Reviewed on: Playstation 4 There has recently been a rise in beat-driven video games with a nightclub aesthetic, that can be played socially at events and with live
NEW from Umlaut Audio: Introducing CLOUDS
Wispy Atmospheres Hanging in the Air like the End of a Sound With a Volume Pedal Clouds are Individual atmospheric textures grouped in distinct tone and key yet with variations. Clouds features a collection of 94 sounds focused on a very specific usage. These sounds are organic wispy atmospheres that are