Krotos Audio, the company behind Dehumaniser and Reformer announce the release of their latest product - Weaponiser Weapon sounds are some of the most commonly used sound effects in AAA games and major Hollywood films. However, authentic weapon sounds can be one of the most challenging categories of sound effects to
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Sample Magic – Magic AB Plugin V2
Review by Matthew Kilford Edited by Jake Basten Price: £49.95 Developer: Sample Magic Reviewed: Mac OSX High Sierra Referencing… We all do it… or so I thought. I’ve been lucky enough to meet a tonne of composers/musicians these past 12 months at various events and when we do start to mingle, it’s not long before “Composer
Nicholas Diteriks to score Numatian Games RTS ‘They Are Billions’
Nicolas Diteriks composes for steampunk strategy game 'They Are Billions' Numatian Games studio returns with an RTS set in steampunk reality for PC players. In They Are Billions humans have colonised an alien planet and have to fight a zombie epidemic. A few survivors have to build and defend colonies to survive
Interview with Arena of Valor Composer, Matthew Carl Earl
Sam Hughes speaks with composer, Matthew Carl Earl about his career so far, his band Xanthochroid, working on Moonlight Blade and more. Matthew is a diverse multi-instrumentalist, composer, and sound designer, Matthew joined Hexany Audio in 2014 with a diverse musical and engineering skill set. Having credits on numerous games,
Black Panther Film Sound Review
Review by Katie Tarrant Edited by Sam Hughes Directed by: Ryan Coogler Composer: Ludwig Göransson Sound Design: Skywalker Sound With a suitable amount of hype preceding its arrival, Marvel’s latest release Black Panther has finally hit our cinema screens and has already surpassed box office expectations. Snagging some fantastic reviews, breaking Marvel’s pre-sale records, and
Interview with Underworld: Blood Wars Composer, Michael Wandmacher
Sam Hughes speaks with Underworld: Blood Wars Composer, Michael Wandmacher. Michael is an American composer for film, television, and video games. He has worked on numerous high profile projects, including Piranha 3D, Punisher: War Zone, Bloodborne, Twisted Metal, and The Goldbergs. Most recently, he has worked on Voice From the Stone
Vikings: Wolves of Midgard Audio Review
Review by Kyle Worrall Edited by Jake Basten Developer: Games Farm Publisher: Kalypso Media Music: Dynamedion (Mattias Wolf et al) Sound Designer: Jaroslav Matesz Reviewed on: Playstation 4 The last five years have seen a definite re-emergence and spike in popularity for television programs, films, and games that take inspiration from Norse culture. Notable examples of this
Impact Soundworks makes meditative musical moods perfectly possible with aptly-titled VI release
Audio software creator Impact Soundworks has released Mediation Mediation — a collection of acoustic mallet, gong, and glass sounds, creatively combined with a Kontakt -based additive synthesizer allowing users to craft a variety of evolving and subtle tones, perfect for film scoring applications alongside ambient and atmospheric music creation. Mediation is a
Interview with Grammy Award winning Engineer, Jason Schweitzer
Sam Hughes speaks with Grammy Award winning Engineer, Jason Schweitzer about his career so far, working with Christopher Tin on Civ VI, his favourite plugins and more! Jason is a multi-platinum selling Mixer/Engineer/Producer who has been an integral part of the rap/hip-hop and pop genres, dating back to early releases