Article by Alyx Jones A last minute addition to the EGX Rezzed Sessions saw "A Conversation with Geralt of Rivia: Doug Cockle, Voice of the Witcher" join our Friday morning schedule! Bertie (Eurogamer) hosted the session at 11:30am over on the Rezzed Stage. It wasn't long before questions were asked about acting
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Soundtrack Cologne 2017: Highlights!
Soundtrack Cologne (or STC for short) is an annual event celebrating and encouraging the creation of music and sound for visual media. Spanning several days, the conference includes talks and workshops with industry professionals, and each day of the conference is dedicated to a specific field of media (film, television,
Unbox: Newbie’s Adventure – Console Release Interview
Sam Hughes caught up with Prospect Games Managing Director, Andrew Bennison and Unbox Composer, Matt Griffin last month, to chat about the audio of Unbox: Newbie's Adventure now available on console! You can read our review here: www.thesoundarchitect.co.uk/unbox-game-audio-review/ and listen to our original interview with Matt here: www.thesoundarchitect.co.uk/mattgriffin/ Big thanks to our sponsors Dehumaniser: http://www.dehumaniser.com/dehumaniser We hope
Turtle Beach Elite Pro Gaming Headset Review
Pyre – Game Audio Review
Article by Jake Basten Edited by Alyx Jones Developer: Supergiant Games Audio Director & Composer: Darren Korb Reviewed on: PC 3.2GHz Intel Core i5 Following Bastion and Transistor, Supergiant Games’ third game, Pyre, is an unexpected change of direction for the well-respected indie studio. In Pyre, you are a 'Reader' - one of the
Life is Strange – A Bittersweet Return to Arcadia Bay
Article by Alyx Jones Developer: Deck Nine Audio Director: Chuck Carr Sound Designer: Matt VanKleek Music: Daughter Voice Cast: Rhianna DeVries (Chloe Price), Kylie Brown (Rachel Amber) Reviewed on: PS4 It's been nearly 2 years since the emotional conclusion of the original Life is Strange series left us all feeling stunned, and now finally it's time to
Planet Coaster – Game Audio Review
Article by Derek Brown Edited by Alyx Jones Developer/Publisher: Frontier Developments Head of Audio: Jim Croft Project Audio Lead: Matthew Florianz Composer: Jim Guthrie and JJ Ipsen Reviewed on: PC Theme parks. My family and I have frequented many a park over the years, so a theme park management simulator was absolutely on my radar. Planet Coaster
Sound Forge Audio Studio 12 Review
Review by Katie Tarrant Edited by Alex Jones Sound Forge Audio Studio 12 is an audio editing program that allows you to do record, edit, convert, process, export and much more. Available in full 64-bit functionality, Audio Studio 12 enables you to work with audio in 32 bit/384 kHz studio quality, and
Little Nightmares: The Depths of Audio with Tobias Lilja
Sam Hughes speaks with Audio Designer Tobias Lilja of Tarsier Studios, about the audio for the intense side scrolling platformer, Little Nightmares. They go into detail of how the game audio makes the player feel fear and vulnerability through various techniques and inspirations. It certainly has come along way since
Future Weapons 3 Sound Library Review
Review by Katie Tarrant Edited by Alyx Jones Developer: SoundMorph Contributors: Nikolay Semenov and Vedran Kapetinic. Future Weapons 3 is available here: https://www.soundmorph.com/product/54/future-weapons-3 SoundMorph are a renowned name amongst the audio industry and deservedly so. Founded in 2013, they have brought out a collection of impressive libraries, including the likes of Dust, Sinematic, and Robotic