Monument Valley Game Audio Review by Alyx Jones

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We'd like to take this opportunity to welcome Alyx Jones to The Sound Architect™ family as Game Audio Reviewer. Alyx is a composer/sound designer based around Guildford. Her favourite games include the Assassins Creed series, Fez, Thomas Was Alone, American McGee’s Alice, Proteus and any thatgamecompany titles! In 2013 Alyx worked on the iOS game Astro

Deadline Extended for 2015’s International Music+Sound Awards

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The deadline for this year’s International Music+Sound Awards has been extended by two weeks to midnight (GMT), Friday 10th April. Those hoping to be recognised amongst the best and brightest that the global music and sound in gaming industry has to offer, have been granted two extra weeks to submit their

Sontronics STC-3X Pack Review!

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We've not covered microphones yet, so welcome to our first ever microphone review, covering the STC-3X Pack from Sontronics! The STC-3X (like all of Sontronics microphones) was designed and developed in the UK by Trevor Coley.  Sontronics beta-test all their new mics with top producers including Flood, Paul Epworth and the engineers

The School of Sound – Interview with John Broomhall

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JOHN BROOMHALL to host videogame panel at THE SCHOOL OF SOUND INTERNATIONAL SYMPOSIUM 2015 Wednesday - Saturday - 8-11 April 2015 - Southbank Centre - London The Sound Architect catches up with John about his appearance at The School of Sound and how he was inspired by this event right HERE.  Enjoy! The Sound

New London Final Fantasy concert, Final Symphony II Announce Today!

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Very exciting news that a new London Final Fantasy performance has been announced today titled, Final Symphony II! As probably our most beloved composer, we're very excited to hear about the new concert. Nobuo Uematsu will be at the concert and will be taking part in a special, ticketed, pre-concert talk

BAFTA Games Awards 2015!!

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What a fantastic night at the BAFTA Games Awards last night! The wonderful Riva Taylor opened up the event looking fantastic and delivered a brilliant performance! Congratulations to all winners and nominees, especially to Farcry 4 for Music, Alien: Isolation for Audio Achievement and Ashley Johnson for Performer. Our very own Sam Hughes

Interview with Composer, Cris Velasco

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The Sound Architect™ speaks to brilliant composer, Cris Velasco. Cris is a multiple award-winning composer of epic orchestral, dark experimental and modern hybrid music scores for video games, film and television. After graduating from UCLA with a degree in Music Composition, Velasco pursued his passion to write music for visual media; his

BETHESDA ANNOUNCES WOLFENSTEIN: THE OLD BLOOD

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BETHESDA ANNOUNCES WOLFENSTEIN: THE OLD BLOOD Standalone Prequel to the Award-Winning Game Wolfenstein: The New Order Available From May 5, 2015 WATCH THE NEW TRAILER HERE: Wolfenstein: The Old Blood will be available digitally and in retail for £14.99 / €19.99 / AUD$39.95 from May 5, 2015 for the PlayStation®4 system and PC, and

Interview with Singer/Songwriter, Riva Taylor

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The Sound Architect™ catches up with the lovely Riva Taylor. With over 10 million YouTube hits and around 1 million unit sales during her childhood career, Riva Taylor (formerly Becky Jane Taylor) has rebranded and is ready to re-enter the music scene. She has performed with artists as diverse as Jose Carreras,

Interview with Beep: Game Sound Doc

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Sam Hughes caught up with Karen, Matt and Andreas down in London whilst they were filming their Kickstarter project: “Beep: Game Sound Doc” at the AES Audio For Games Conference.  They chat about their backgrounds and the documentary so far (In a room with great reverb ;p) Listen to the interview here: Interview