We speak to video game composer veteran Tommy Tallarico! Tommy is in the Guiness Book of World Records for working on the most video game titles, currently at over 300 titles to date! As well as his expansive history in video game audio, Tommy has also given a lot to the game audio
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Develop in Brighton 2014
Interview with Emmy Award Winning Director/Producer Rudy Gaskins
The Sound Architect had the pleasure of speaking to Emmy-Award Winning Director/Producer Rudy Gaskins. Rudy Gaskins is the co-founder of Push Creative Advertising and has been working professionally for nearly 20 years. His experience covers film and TV, cable and broadcast, digital and live events. He is a seasoned DGA director,
Sam Hughes Runs Tough Mudder Yorkshire for Cancer Research UK
Our Founder Sam Hughes is taking part in Tough Mudder Yorkshire for Cancer Research UK! He'd really appreciate your support if you can spare a pound or two! To donate you can just click here: https://www.justgiving.com/samhughes88/ Or if you're in the UK just text SAMU88 and £1, £2, £5 or £10 to 70070! He thanks
Interview with Voice Artist and Recording Artist, Natalie Nicole Gilbert
The Sound Architect had the pleasure of speaking with the lovely and multi-talented Natalie Nicole Gilbert! We speak to Natalie about her music and voiceover career and tips for aspiring voice artists! Definitely keep an ear out for a part 2 ;)! "Natalie Nicole is a melting pot of creatives: a pianist mother,
Alien: Isolation Audio Interview with Sam Cooper and Byron Bullock
The Sound Architect was very fortunate to speak to Sam Cooper and Byron Bullock from the Creative Assembly sound design team for the upcoming SEGA title Alien Isolation! This game looks to be fantastic and after experiencing the demo at EGX Rezzed we can already hear that this game is going to sound terrifying! Read
Flockers Audio Review
Interview with Composer, Jeff Broadbent
The Sound Architect had the pleasure of speaking with the excellent composer, Jeff Broadbent! Jeff Broadbent is a Hollywood Music In Media Award-winning and Global Music Award-winning composer whose passion for music and sound has been heard around the world in numerous video games, television programs, trailers, and films. Broadbent has
Dehumaniser Review
The Sound Architect was fortunate enough to try out Dehumaniser from Orfeas Boteas at Krotos Ltd. The concept of Dehumaniser is a real time voice changing software that will enable to use either presets or your own settings to create a monstrous voice while recording voice or after it is recorded. Sam Hughes has