Uncle Art: A Temporal Shift Documentary – Dave Lowe & Holly Jazz Lowe Interview

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We speak to veteran video game composer Dave Lowe (Elite 2 Frontier, Street Fighter 2, Beneath A Steel Sky) and his singer/songwriter daughter, Holly Jazz Lowe, about their kickstarter project - A Temporal Shift. With this Kickstarter project, they hope to achieve enough backing to create the album of song

Interview with Composers, Brian Trifon & Brian Lee White from Finishing Move Inc.

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The Sound Architect™ speaks to composers Brian Lee White (Left) and Brian Trifon (Right) at Finishing Move Inc!   About Finishing Move Founded by composers Brian Trifon and Brian Lee White, Finishing Move is a production company specializing in music composition, sound design, and score supervision for video games, ad campaigns, television and film. Credits include

Interview with Composer, Cris Velasco

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The Sound Architect™ speaks to brilliant composer, Cris Velasco. Cris is a multiple award-winning composer of epic orchestral, dark experimental and modern hybrid music scores for video games, film and television. After graduating from UCLA with a degree in Music Composition, Velasco pursued his passion to write music for visual media; his

Game Music Connect 2014

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  Sam Hughes from The Sound Architect recently attended Game Music Connect 2014 on Wednesday 24th September. This is a fantastic event where professional composers discuss their careers and techniques to give advice and an insight into the world of video game music composition. Excellent for composers of all levels as well as fans

Interview with Composer, Jessica Curry

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The Sound Architect had the pleasure of catching up with composer, Jessica Curry. Jessica is a BAFTA-nominated composer and Co-Director of The Chinese Room. She spends much of her time writing music that makes people cry. She was responsible for the Dear Esther score (for which she won Best Audio at the TIGA awards,

Commercial Scoring Workshop Interview with Silas Hite

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  The Sound Architect catches up again with Emmy-award winning composer Silas Hite who is hosting a Commercial Scoring Workshop (in partnership with iZotope) taking place September 6th, 9th, and 11th. The workshop will take place in-person in Los Angeles and is available for participants world-wide through web conference. This workshop is

John Broomhall & James Hannigan, Leading Up To Game Music Connect 2014

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The Sound Architect was fortunate enough to catch up with John Broomhall and James Hannigan about the success of Game Music Connect 2013, and what to look forward to in the upcoming Game Music Connect 2014! We talk about the past year since Game Music Connect 2013 as well as all

John Broomhall and “The 2014 Sessions” of Transport Tycoon

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Ahead of his forthcoming appearance at GAME MUSIC CONNECT, John Broomhall recently caught up with the Sound Architect and spoke about his “2014 Sessions” for the iOS and Android reboot of PC strategy classic Transport Tycoon…. Check it out here: John Broomhall and "The 2014 Sessions" of Transport Tycoon Enjoy! The  Sound Architect     //

Interview with Composer, Tommy Tallarico

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We speak to video game composer veteran Tommy Tallarico! Tommy is in the Guiness Book of World Records for working on the most video game titles, currently at over 300 titles to date! As well as his expansive history in video game audio, Tommy has also given a lot to the game audio

Interview with Composer, Jeff Broadbent

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The Sound Architect had the pleasure of speaking with the excellent composer, Jeff Broadbent! Jeff Broadbent is a Hollywood Music In Media Award-winning and Global Music Award-winning composer whose passion for music and sound has been heard around the world in numerous video games, television programs, trailers, and films. Broadbent has