Interview with Professional Composer and Orchestrator, Penka Kouneva

The Sound Architect speaks to brilliant composer and orchestrator Penka Kouneva. Penka enjoys a reputation among Hollywood composers as a unique talent. Working alongside Steve Jablonsky she composed the score for Prince of Persia: The Forgotten Sands and Transformers: Revenge of the Fallen video games, and has scored many indie features, indie games and

Interview with Professional Composer and Musician, Vince DiCola

The Sound Architect is very excited to have spoken with fantastic composer and musician Vince di Cola! Vince is most known for his amazing synth skills as well as composing the soundtrack for the 1986 Transformers: The Movie and Rocky IV . We speak to Vince about his career and

Interview with Alastair Lindsay, Music Production Manager – Creative Services Group WWSE at SCEE.

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  The Sound Architect recently spoke to Alastair Lindsay, Music Production Manager - Creative Services Group WWSE at SCEE. Alastair is mainly a composer, who has also worked in most areas of audio including dialogue recording and sound design. As Music Production Manager of Creative Services Group, Alastair works with composers in

Interview with Professional Composer, Chris Green

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The Sound Architect speaks to talented Chris Green, freelance composer/sound designer for Film, TV and Games, trading under the brand Blurred Edge. Chris recently scored the original soundtrack for Criterion/EA game Need for Speed: Most Wanted, the interactive orchestral score to Little Big Planet Nightmare Before Christmas  and has worked

Interview with Killzone: Mercenary Composer, Walter Mair

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The Sound Architect has the pleasure of speaking with the fantastic composer for Killzone: Mercenary, Walter Mair. Walter has previously created dramatic original scores for feature films such as The List, Seamonsters and Alone In The Dark as well as commercials for BMW and Mercedes-Benz. His previous video game scores include the Ivor Novello nominated Empire: Total

Interview with Rovio’s Sound Designer/Composer, Pasi Pitkanen

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The Sound Architect speaks to Pasi Pitkanen, sound designer and composer for Rovio. We discuss his career path, gain some advice on what to do to get into the industry as well as discuss his future plans. Pasi founded the Audio Spotlight with Zdravko Djordjević, where they also interview audio professionals within

Game Music Connect 2013 Follow Up

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  The Sound Architect speaks with fantastic composers John Broomhall and James Hannigan, following their highly successful event Game Music Connect 2013 in London. You can read our interview with them before hand here, Game Music Connect: Interview with John Broomhall and James Hannigan, as well as our article on the event here, Game