Interview with Composer/Sound Designer, Martin Stig Andersen

In this fantastic podcast episode, Sam Hughes speaks with composer/sound designer, Martin Stig Andersen. For most of you familiar with the game audio world, Martin needs no introduction. After blurring the lines between music and sound design for Limbo, Martin returned to impress us again with his unique approach for INSIDE

PLAY! Interview with Conductor/Composer, Charles Hazlewood

Sam Hughes speaks with renowned composer and conductor, Charles Hazlewood about his upcoming concert PLAY!, the formation of the Paraorchestra, his career so far and more! Charles Hazlewood, British conductor, is a passionate advocate for a wider audience for orchestral music. After winning the European Broadcasting Union conducting competition in

Soundtrack Cologne 2017 Composer Interviews

Apologies for the HUGE delay but here are the interviews from last year's Soundtrack Cologne (2017). At Soundtrack Cologne last year, Hazel Turnbull caught up with various awesome composers all assembled in Cologne for the prestigious event. Check them out below: Lesley Barber A 2016 Academy of Motion Picture Arts and Sciences initiate, film

Interview with Arena of Valor Composer, Matthew Carl Earl

Sam Hughes speaks with composer, Matthew Carl Earl about his career so far, his band Xanthochroid, working on Moonlight Blade and more. Matthew is a diverse multi-instrumentalist, composer, and sound designer, Matthew joined Hexany Audio in 2014 with a diverse musical and engineering skill set. Having credits on numerous games,

Interview with Underworld: Blood Wars Composer, Michael Wandmacher

Sam Hughes speaks with Underworld: Blood Wars Composer, Michael Wandmacher. Michael is an American composer for film, television, and video games. He has worked on  numerous high profile projects, including Piranha 3D, Punisher: War Zone, Bloodborne, Twisted Metal, and The Goldbergs. Most recently, he has worked on Voice From the Stone

Interview with Star Wars Battlefront I and II Composer, Gordy Haab

Gordy Haab Studio Star Wars

Big thank you to Sam Dudley for his guest contribution of this article. He asks composer Gordy Haab, about his career, writing for Star Wars Battlefront II and more! Gordy is a multi award-winning film, video game, and television composer who has written music for many well-known titles, including most

Final Fantasy 7 Symphony Breakdown with Composer/Arranger Jonne Valtonen

In a very special edition of our podcast, host Sam Hughes is joined by guest Co-Host Thomas Quillfeldt to discuss with Composer/Arranger, Jonne Valtonen about his Final Fantasy 7 Symphony and breaking it down into its core components. They discuss Jonne's motives, techniques and go into great detail of specific sections

Interview with Call of Duty: WWII Composer Wilbert Roget, II

Sam Hughes catches up with video game composer Wilbert Roget, II. Roget started his career as a staff composer at LucasArts, working on several Star Wars titles, including Star Wars: The Old Republic and Star Wars: First Assault. He then moved on to a freelance career, scoring titles like Call