Unbox Interview with Composer/Sound Designer, Matt Griffin

Sam Hughes speaks to Sound Designer/Composer, Matt Griffin, about the game audio for the indie platformer Unbox! Unbox is out now on Steam, purchase HERE! You can also check out Katie's Game Audio Review of Unbox HERE Big thanks to our sponsors Dehumaniser: http://www.dehumaniser.com/dehumaniser We hope you enjoyed the interview, feel free to check out

Interview with Game Audio Veteran Paul Weir

Alyx Jones speaks to Sound Designer and Composer Paul Weir about his career so far, including his recent work on No Man's Sky. Paul Weir, has worked in the games industry for nearly 20 years, so I think it's reasonable to call him a veteran. He's also worked alot on generative music projects, including alot of

Interview with Composer, Robert Duncan

Sam Hughes speaks to composer Robert Duncan about his career so far, his recent Emmy nomination and more! Robert Duncan has recently been honoured by ATAS with a fourth EmmyⓇ nomination for Outstanding Original Main Title Theme Music for his work on Whispers for Amblin Television. For all eight seasons of ABC’s

Interview with Dylan Beale

Dylan Beale wrote the music for the 1994 release Wolverine: Adamantium Rage. Recently the Boss 2 Music has been making waves, suddenly being proclaimed as the first ever grime instrumental! You can read more about that here:  http://www.factmag.com/2016/07/27/wolverine-adamantium-rage-first-grime-instrumental/   Sam Hughes speaks to Dylan, now Chief Production Officer at EdgeCase Games, about the track and what he's up

Post-Develop Catch Up with John Broomhall

Sam Hughes caught up with John Broomhall after this year's Develop in Brighton conference to talk about the highly successful audio track.   Congratulations on another great audio track at Develop in Brighton this year, John. Could you explain your role in the Audio Track and tell us how was this year’s

Transformers The Movie (1986) Composer, Vince DI Cola

Article by Sam Hughes To celebrate the 30th anniversary of the original Transformers: The Movie (1986) today, we're re-releasing Sam's interview with the film's iconic composer, Vince Di Cola! Apart from the heavy metal/rock soundtrack that accompanied the epic battle between Autobots, Decepticons and Unicron (including the epic cover of the Transformers' theme

ThinkSpace Interview with Guy Michelmore

Sam Hughes speaks to Guy Michelmore about his career so far and the recent fruition of the ThinkSpace Education's recent online game audio masters degrees. Read the full interview below!   Thanks for joining us Guy! It’s great to have you on the site. So before we talk about ThinkSpace Education, let’s chat

Interview with Dragon’s Crown Composer, Hitoshi Sakimoto!

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Sam Hughes speaks to composer, Hitoshi Sakimoto, about his soundtrack for Dragon's Crown.  Starting his career in the underground video game making communities in Japan where he often developed his own software to write music, Hitoshi Sakimoto has gone on to establish his signature sound that has earned him worldwide recognition as one of the

Interview with Anne Juenger, COO of Umlaut Audio

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Sam Hughes speaks to Co-founder and COO of Umlaut Audio. Umlaut Audio designs fully customizable software instruments and samples. Umlaut’s products are inspired by years of experience developing custom virtual instrument solutions and samples for many of the world's most famous composers such as Harry Gregson Williams,Danny Elfman (1953- )

XCOM 2 Interview with Composer, Tim Wynn

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Sam Hughes speaks to Tim Wynn about his recent work on XCOM 2 and some great advice and experience obtained throughout his career! Award-winning composer, Tim Wynn (Supernatural, XCOM: Enemy Unknown), returned to the sci-fi genre to score a new alien threat in XCOM 2, the sequel to the award-winning strategy