Interview with Sound Designer Rebecca Parnell of MagicBrew

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Sam Hughes speaks to renowned sound designer, Rebecca Parnell about her career so far, her audio company Magic Brew, her recent work on the sound design for Transformers: Earth Wars and more! Magicbrew founder Rebecca Parnell is a BAFTA Award winning Sound Designer, having worked with sound for over 19 years

Interview with MTV Faking It’s Michael Willett!

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Photo by Ryan Orange Sam Hughes speaks to MTV's Faking It star, Michael Willett about his career, his new album REGENERATION & more! Michael released ‘Phase I’ of his “Regeneration” EP on March 15, 2016 under his moniker WILLETT. “Regeneration” is loosely inspired by the 1968 film, “2001: A Space Odyssey” and has

Interview with Dragon’s Crown Composer, Hitoshi Sakimoto!

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Sam Hughes speaks to composer, Hitoshi Sakimoto, about his soundtrack for Dragon's Crown.  Starting his career in the underground video game making communities in Japan where he often developed his own software to write music, Hitoshi Sakimoto has gone on to establish his signature sound that has earned him worldwide recognition as one of the

Interview with VJ Rosales from The Filharmonic

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Sam Hughes speaks to VJ Rosales of The Filharmonic about their origins, career, challenges, Pitch Perfect 2 and more! The unique and harmonious a-cappella band, The Filharmonic's culturally diverse tone, and style exemplifies a melodic, urban-esque sound with a 90's vibe. The Filipino-American group was brought into recognition when they won

Interview with Assassin’s Creed: Syndicate’s Evie Frye, Victoria Atkin

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Sam Hughes speaks to the wonderful Victoria Atkin about her acting career, her role as Evie Frye in Assassin's Creed: Syndicate, as well as other fun! Victoria Atkin is an award-winning British actress, author and singer, based in Los Angeles. Victoria's body of work is incredibly rich and diverse - spanning Television,

Interview with Anne Juenger, COO of Umlaut Audio

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Sam Hughes speaks to Co-founder and COO of Umlaut Audio. Umlaut Audio designs fully customizable software instruments and samples. Umlaut’s products are inspired by years of experience developing custom virtual instrument solutions and samples for many of the world's most famous composers such as Harry Gregson Williams,Danny Elfman (1953- )

XCOM 2 Interview with Composer, Tim Wynn

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Sam Hughes speaks to Tim Wynn about his recent work on XCOM 2 and some great advice and experience obtained throughout his career! Award-winning composer, Tim Wynn (Supernatural, XCOM: Enemy Unknown), returned to the sci-fi genre to score a new alien threat in XCOM 2, the sequel to the award-winning strategy

Julia Hardy with The Sound Architect at the BAFTA Games Awards 2016

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Sam Hughes discusses the important of audio with BBC Radio 1 presenter, Julia Hardy at the BAFTA Games Awards 2016, they discuss the event and its nominees as well as Julia's thoughts on game audio. Stay up to date with more of our interviews and support our Patreon if you love what

Doug Cockle Interview with The Sound Architect BAFTA Games Awards 2016

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Sam Hughes speaks to Award Nominated voice artist, Doug Cockle at the BAFTA Games Awards 2016 Doug was nominated for his performance as Gerault in The WItcher 3: Wild Hunt. Doug has played Gerault since the first Witcher back in 2007 (Yes you may feel old now) They discuss the other nominees and

Merle Dandridge Interview with The Sound Architect BAFTA Games Awards 2016

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Sam Hughes speaks to Award Winning voice artist, Merle Dandridge both before AND after winning the Performer category award at this years BAFTA Games Awards.   Merle won her BAFTA for her performance as Kate Collins, in Everybody's Gone to the Rapture. They discuss the other nominees and what made her performance so