We were already excited to be attending Game Music Connect again this September, and now even more so! Game Music Connect organizers today announced that their 2015 international video game music conference, which returns to London's Southbank Centre on September 15, will once again be supported by the British Academy
Interviews
Interview with Composer, Mikolai Stroinski
Link: Interview with Mikolai Stroinski Sam Hughes speaks to the brilliant composer Mikolai Stroinski. Mikolai was born in Kenya, raised in Poland, and lives and writes music in Los Angeles. Magna cum laude graduate of Karol Szymanowski Music Academy and summa cum laude graduate of Berklee College of Music (Outstanding Achievement in Film
Interview with Voice Actor/On-Screen Actor, Lance Henriksen!
Sam Hughes of The Sound Architect catches up with Lance Henriksen at Film and Comic Con Manchester. Sam chats to Lance about voice acting, his career, Aliens, his book "Not Bad for a Human" and more! Feel free to subscribe for more great videos! Big thanks to audio reviewer Andrew Overfield for being
Interview with Composer and Sound Designer, Renaud Bédard
Andrew Overfield speaks to Composer and Sound designer, Renaud Bédard. Renaud is a programmer and tinkerer who is currently working at Capybara Games in Toronto on Below, an upcoming PC and Xbox One title. He also much enjoys tweaking knobs on the KORG littleBits synth system on evenings and weekends, as
Interview with Composer, Tom Salta
We speak to composer, Tom Salta. Tom has received widespread industry acclaim for his world-class produced scores featured in video game titles such as Halo: Spartan Strike, Halo 2 Anniversary, Halo: Spartan Assault (G.A.N.G. Best Original Soundtrack Award), Halo: Combat Evolved Anniversary, Ghost Recon: Future Soldier, From Dust, Prince of Persia:
Interview with Composer, Michael Picton
Sam Hughes speaks to Marvel Universe Live Composer, Michael Picton. Michael Picton is an award-winning composer writing for film, television, theatre, concert, branding, advertising, and circus. His network themes for PBS, CNN, Amazon and others are broadcast continuously around the world; his circus and theater music can be heard in concert
Interview with Monument Valley Sound Designer, Stafford Bawler
Stafford is an award winning sound designer with nearly 18 years’ experience of creating and integrating audio content into video games. His work spans four console generations that can be found in over 70 published titles to date. These include everything from his first title ‘Chill’ a very early snowboarding
Interview with Sam Estes & Michael Hobe of Sonicsmiths
Sam Hughes speaks to Sam Estes and Michael Hobe, founders of Sonicsmiths about sampling for Hans Zimmer, founding Sonicsmiths and their new product The Foundry. Sam and Michael met while working at Hans Zimmer's company, Remote Control Productions (2008-2012) and both left together to join the team at Cinesamples. During their
Uncle Art: A Temporal Shift Documentary – Dave Lowe & Holly Jazz Lowe Interview
We speak to veteran video game composer Dave Lowe (Elite 2 Frontier, Street Fighter 2, Beneath A Steel Sky) and his singer/songwriter daughter, Holly Jazz Lowe, about their kickstarter project - A Temporal Shift. With this Kickstarter project, they hope to achieve enough backing to create the album of song
Interview with Composers, Brian Trifon & Brian Lee White from Finishing Move Inc.
The Sound Architect™ speaks to composers Brian Lee White (Left) and Brian Trifon (Right) at Finishing Move Inc! About Finishing Move Founded by composers Brian Trifon and Brian Lee White, Finishing Move is a production company specializing in music composition, sound design, and score supervision for video games, ad campaigns, television and film. Credits include