Image source https://www.tribecaflashpoint.edu Leading up to his appearance at The School of Sound this week, the legendary Walter Murch chats to Sam Hughes about his career so far, the changes in technology he has seen as well as his presentation at The School of Sound next Saturday. Walter Murch has been editing and
Interviews
The School of Sound – Interview with John Broomhall
JOHN BROOMHALL to host videogame panel at THE SCHOOL OF SOUND INTERNATIONAL SYMPOSIUM 2015 Wednesday - Saturday - 8-11 April 2015 - Southbank Centre - London The Sound Architect catches up with John about his appearance at The School of Sound and how he was inspired by this event right HERE. Enjoy! The Sound
Interview with Composer, Cris Velasco
The Sound Architect™ speaks to brilliant composer, Cris Velasco. Cris is a multiple award-winning composer of epic orchestral, dark experimental and modern hybrid music scores for video games, film and television. After graduating from UCLA with a degree in Music Composition, Velasco pursued his passion to write music for visual media; his
Interview with Singer/Songwriter, Riva Taylor
The Sound Architect™ catches up with the lovely Riva Taylor. With over 10 million YouTube hits and around 1 million unit sales during her childhood career, Riva Taylor (formerly Becky Jane Taylor) has rebranded and is ready to re-enter the music scene. She has performed with artists as diverse as Jose Carreras,
Interview with Beep: Game Sound Doc
Sam Hughes caught up with Karen, Matt and Andreas down in London whilst they were filming their Kickstarter project: “Beep: Game Sound Doc” at the AES Audio For Games Conference. They chat about their backgrounds and the documentary so far (In a room with great reverb ;p) Listen to the interview here: Interview
Interview with Dying Light’s Audio Director, Pawel Blaszczak
The Sound Architect™ catches up with Pawel Blaszczak, Audio Director of the highly anticipated Dying Light! Pawel Blaszczak is a soundtrack composer for videogames and movies. His first compositions were created on Commodore 64. Since 1997 he’s been composing videogame soundtracks professionally. His work includes music for Dead Island, Call of Juarez
Alien Isolation’s Music: Interview with The Flight
The Sound Architect catches up with The Flight, about their career so far and their music in the fantastic game Alien: Isolation. Joe Henson and Alexis Smith began collaborating in 2005 when they co-produced an album for Joe’s band Seventhsun. After realising they had a similar approach to life and wildly divergent musical
Interview with Director of The School of Sound, Larry Sider
The Sound Architect catches up with Larry Sider, Director at The School of Sound CIC. The School of Sound teaches the creative use of sound in the arts and media. Through workshops, seminars, articles and, most importantly, our biennial International Symposium in London, we promote an awareness of how artists and professional
Interview with Voice Artist, Jacob Burgess
Sam Hughes catches up with brilliant voice actor Jacob Burgess! They chat about his career so far, advice for new voice artists, the realistic side of voice acting and more! Listen to the full interview here: Interview with Jacob Burgess Jacob is a versatile voice backed by 5+ years of theatrical training and
Interview with Voice Artist, Roger Craig Smith
Photo courtesy of: Richard Wright Photography Sam Hughes catches up with renowned voice artist, Roger Craig Smith! They chat Dying Light, Sonic Boom, the future of mo-cap, top tips and hand farts, we have it all! Listen to the full interview right here: Interview with Voice Artist, Roger Craig Smith Roger is an American voice actor