Game Music Connect 2014

Fallback Image

  Sam Hughes from The Sound Architect recently attended Game Music Connect 2014 on Wednesday 24th September. This is a fantastic event where professional composers discuss their careers and techniques to give advice and an insight into the world of video game music composition. Excellent for composers of all levels as well as fans

Interview with Sound Designer and Composer, James Stant

Fallback Image

The Sound Architect catches up with audio extraordinaire,  James Stant. James  is a British composer, sound designer and multi-instrumentalist. Originally from Leicestershire, he now resides in Cambridge and works as a Senior Audio Designer at Frontier Developments, a 260-person studio founded by Elite co-creator David Braben.   James' passion for audio led him to

Interview with Composer, Jessica Curry

Fallback Image

The Sound Architect had the pleasure of catching up with composer, Jessica Curry. Jessica is a BAFTA-nominated composer and Co-Director of The Chinese Room. She spends much of her time writing music that makes people cry. She was responsible for the Dear Esther score (for which she won Best Audio at the TIGA awards,

Interview with Sound Designer, Joanna Orland

Fallback Image

  The Sound Architect speaks to the brilliant Sound Designer, Joanna Orland! Joanna Orland is currently Senior Sound Designer at Sony Computer Entertainment Europe. Joanna began her career in the games industry at EA Criterion in 2005 where she worked on the critically acclaimed Black and Burnout franchises. After 2.5 years at Criterion,

Commercial Scoring Workshop Interview with Silas Hite

Fallback Image

  The Sound Architect catches up again with Emmy-award winning composer Silas Hite who is hosting a Commercial Scoring Workshop (in partnership with iZotope) taking place September 6th, 9th, and 11th. The workshop will take place in-person in Los Angeles and is available for participants world-wide through web conference. This workshop is

John Broomhall & James Hannigan, Leading Up To Game Music Connect 2014

Fallback Image

The Sound Architect was fortunate enough to catch up with John Broomhall and James Hannigan about the success of Game Music Connect 2013, and what to look forward to in the upcoming Game Music Connect 2014! We talk about the past year since Game Music Connect 2013 as well as all

John Broomhall and “The 2014 Sessions” of Transport Tycoon

Fallback Image

Ahead of his forthcoming appearance at GAME MUSIC CONNECT, John Broomhall recently caught up with the Sound Architect and spoke about his “2014 Sessions” for the iOS and Android reboot of PC strategy classic Transport Tycoon…. Check it out here: John Broomhall and "The 2014 Sessions" of Transport Tycoon Enjoy! The  Sound Architect     //

Interview with Composer, Tommy Tallarico

Fallback Image

We speak to video game composer veteran Tommy Tallarico! Tommy is in the Guiness Book of World Records for working on the most video game titles, currently at over 300 titles to date! As well as his expansive history in video game audio, Tommy has also given a lot to the game audio

Interview with Emmy Award Winning Director/Producer Rudy Gaskins

Fallback Image

The Sound Architect had the pleasure of speaking to Emmy-Award Winning Director/Producer Rudy Gaskins. Rudy Gaskins is the co-founder of Push Creative Advertising and has been working professionally for nearly 20 years. His experience covers film and TV, cable and broadcast, digital and live events. He is a seasoned DGA director,

Interview with Voice Artist and Recording Artist, Natalie Nicole Gilbert

Fallback Image

The Sound Architect had the pleasure of speaking with the lovely and multi-talented Natalie Nicole Gilbert! We speak to Natalie about her music and voiceover career and tips for aspiring voice artists! Definitely keep an ear out for a part 2 ;)! "Natalie Nicole is a melting pot of creatives: a pianist mother,