Interview with Rovio’s Sound Designer/Composer, Pasi Pitkanen

Fallback Image

The Sound Architect speaks to Pasi Pitkanen, sound designer and composer for Rovio. We discuss his career path, gain some advice on what to do to get into the industry as well as discuss his future plans. Pasi founded the Audio Spotlight with Zdravko Djordjević, where they also interview audio professionals within

Interview with Chad Mossholder

Fallback Image

We speak to Chad Mossholder about his career and gain valuable insight into the industry and advice on how to break in! Chad has been composer/sound designer for many amazing games including DC Universe, Everquest, Everquest II, Star Wars Galaxies and Matrix Online. Read our interview here: Interview with Chad Mossholder Enjoy! The Sound

Game Music Connect 2013 Follow Up

Fallback Image

  The Sound Architect speaks with fantastic composers John Broomhall and James Hannigan, following their highly successful event Game Music Connect 2013 in London. You can read our interview with them before hand here, Game Music Connect: Interview with John Broomhall and James Hannigan, as well as our article on the event here, Game

Interview with Fryda Wolff Part 4

Fallback Image

Part 4 of our interview with professional VO Fryda Wolff is now online! Fryda discusses different techniques that can help you improve your voice acting and professional approach to the booth. Listen to it here: Interview with Fryda Wolff Part 4 Enjoy! The Sound Architect

Interview with Rodney Gates

Fallback Image

The Sound Architect speaks to Audio Director, Rodney Gates. Rodney is currently the Audio Director at Sony Online Entertainment and has worked on projects including; Robert Ludlum’s The Bourne Conspiracy, Transformers: War for Cybertron, DC Universe Online and Magic: The Gathering – Tactics. We discuss his career path and gain a great

Interview with Silas Hite

Fallback Image

The Sound Architect interviews fantastic composer Silas Hite! Silas has worked on various media formats including Films, TV and Games. His talented compositions appear on Skate 3, The Simpsons Videogame, TV series Shaggy and Scooby Doo Get a Clue, various commercials and many many more. We talk to Silas about his career, his process

Interview with Wwise

Fallback Image

We speak to Wwise Jacques Deveau, Vice-President, Sales & Business Development about the new build Wwise 2013.1. Very insightful interview where we discuss the history of the software as well as why you should use it and the main features of the new build. Check it out here: Interview with Wwise Enjoy! The Sound

Interview with Fryda Wolff Part 1

Fallback Image

Part one of our extensive interview with Fryda Wolf is now online! We discuss with Fryda how she began her video-game career. Fryda has worked many jobs within the video-game industry and we gain a great insight into that journey can entail. Listen to it now here: Interview With Fryda Wolf Don't forget

Interview with 10 Second Ninja’s Sound Designer/Composer, Tim Rurkowski

Fallback Image

The Sound Architect speaks to Tim Rurkowski about his career, advice on breaking into the industry, and his work on the up-coming indie game 10 Second Ninja. Read the awesome interview and many others over at the Interviews page. Enjoy! The Sound Architect //