Suicide Squad: An Audio Review

Suicide Squad: An Audio Review Review by Andrew Overfield Edited by Sam Hughes Director: David Ayer Composer: Steven Price Sound Designer(s): Various: FULL LIST Reviewed on: 2D Cinema All personal views presented in this review are those of the author and not of The Sound Architect So pretty much by now, based on my list of articles over the past year

Abzû Game Audio Review

Review by Alyx Jones Edited by Sam Hughes Developer: Giant Squid Composer: Austin Wintory Sound Designer: Steven Green Reviewed on: Playstation 4 Abzû is a new, relaxing, adventure game from Giant Squid (founded by the art director Matt Nava who worked on Flower and Journey), where players can explore the depths of the ocean, unlock various species of aquatic creatures

Doom (Campaign) Game Audio Review

Review by Matt Hellewell Edited by Sam Hughes Developer: id Software Publisher: Bethesda Softworks Composer: Mick Gordon Audio Director: Chris Hite Reviewed on: Xbox One   The Doom campaign begins with your character awakening in a Martian facility, unaware of where he is or how he got there. As the story unfolds you start to piece together the

Overwatch Game Audio Review

Reviewed by Katie Tarrant & Doug Waters Edited by Sam Highes Developer & Publisher: Blizzard Entertainment Composers: Derek Duke & Neal Acree Sound Designers: Paul Lackey, Scott Lawlor, Kris Giampa, Chris De La Pena, Justin Decloedt & Brian David Parr. Reviewed on: Xbox One & PS4 Katie: With any MMO, the challenge for the developers lies in

PRS for Music Explores: Gaming & Music

Article by Alyx Jones Composers for video games have long been talking about a new PRS model for video games. As of 2016, the games industry is a £90billion industry with 2.1 billion gamers across the globe. PRS hosted this event to try and shed light and explore the current situation,

A First Listen of Pokémon Go

Review by Alyx Jones Edited by Sam Hughes Developer: Niantic, Inc. Composer: Junichi Masuda Reviewed on: Android If you've been living under a rock, there is a new mobile game available for Pokémon fans to play, slowly being released to raring fans around the globe. It's an augmented reality adventure, requiring players to use their GPS location to

Audio Gems from Develop: Brighton 2016

Article by Sam Hughes & Alyx Jones Edited by Sam Hughes Sam & Alex recount their time at this year's Develop in Brighton conference last week. The Develop 3-day conference in Brighton hosts a wide variety of talks from professionals all over the games industry. Thursday is the day for the audio

The Drop That Contained The Sea: A Christopher Tin Performance Review

The Drop That Contained The Sea: A Christopher Tin Review Review by Andrew Overfield Edited by Sam Hughes Composer: Christopher Tin Performance: The Drop That Contained The Sea Venue: Barbican Centre, York Date: 16th July 2016 Andrew Overfield reviews his recent adventure at York Barbican last night, seeing Christopher Tin live.  I’d like to start off by introducing Christopher Tin. A

VVVVVV Game Audio Review

Review by Alyx Jones Edited by Sam Hughes Developer: Terry Cavanagh Composer: Magnus Pålsson a.k.a. SoulEye Reviewed on: Mac (Steam) VVVVVV is a 2d puzzle platformer by Terry Cavanagh with music from Magnus Pålsson (SoulEye). It was developed in Adobe Flash and released in 2010, to the praise of its "gravity flipping" mechanic. The game was released earlier in the