Monument Valley Game Audio Review by Alyx Jones

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We'd like to take this opportunity to welcome Alyx Jones to The Sound Architect™ family as Game Audio Reviewer. Alyx is a composer/sound designer based around Guildford. Her favourite games include the Assassins Creed series, Fez, Thomas Was Alone, American McGee’s Alice, Proteus and any thatgamecompany titles! In 2013 Alyx worked on the iOS game Astro

Sontronics STC-3X Pack Review!

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We've not covered microphones yet, so welcome to our first ever microphone review, covering the STC-3X Pack from Sontronics! The STC-3X (like all of Sontronics microphones) was designed and developed in the UK by Trevor Coley.  Sontronics beta-test all their new mics with top producers including Flood, Paul Epworth and the engineers

Develop in Brighton 2014

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Sam Hughes of The Sound Architect visited the fantastic Develop in Brighton Conference  8-10th July 2014.  For those of you unaware of Develop it is a fantastic conference between gaming professionals of all areas, where there is a fantastic array of talks to go to as well as great exhibits to

Flockers Audio Review

  The Sound Architect was luckily able to try out the Steam Early Access Release of Flockers.  Flockers is basically a modern take on Lemmings from Team 17, the awesome UK guys who brought us Worms! Read Sam Hughes' review here: Flockers Audio Review Enjoy! The Sound Architect     //

Dehumaniser Review

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The Sound Architect was fortunate enough to try out Dehumaniser from Orfeas Boteas at Krotos Ltd. The concept of Dehumaniser is a real time voice changing software that will enable to use either presets or your own settings to create a monstrous voice while recording voice or after it is recorded. Sam Hughes has

0RBITALIS Audio Review!

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The Sound Architect was fortunate enough to try out the Steam Early Access Release of 0RBITALIS. 0RBITALIS is a simulation game born out of the Ludum Dare 28 gamejam. The theme ‘You Only Get One’ inspired Alan to blend his passion for physics with gaming, accentuated by his trademark aesthetic. The objective

EGX Rezzed Audio Highlights!

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After visiting EGX Rezzed last weekend at the Birmingham NEC, Founder/Sound Designer Sam Hughes recounts his audio highlights from the experience... Sam speaks to Jey Kazi, sound designer  of Tiny Keep, as well as Gavin Harrison, composer of Tango Fiesta as well as discussing the key moments in game audio from the event.  Read more here: EGX