Article by Will Morton Edited by Sam Hughes In this guest article from Audio Production Company, Solid Audiowoks' Composer/Sound Designer Will Morton, Will discusses why the Art Team are the Audio Teams best friend when delivering high quality voice performances, and how both departments influence and collaborate with each other. Read
Sam Hughes
Sam Hughes articles
Horizon Zero Dawn Interview with Guerilla Games’ Audio Team
Sam Hughes catches up with the audio team at Guerilla Games about their work on the fantastic title, Horizon Zero Dawn. We had the pleasure of speaking with: Bastian Seelbach, Audio Lead Anton Woldhek, Principal Sound Designer Lucas van Tol, Senior Sound Designer and Music Supervisor Pinar Temiz, Sound Designer If
Ben Burtt Interview & Documentary by Eric Mansur
Thanks to Eric Mansur for sharing with us his awesome 9min interview and documentary, with the legendary Ben Burtt. Eric visits Ben at the 321 building. A little known structure in San Anselmo, California, which housed Lucasfilm LTD. and Sprocket Systems before Skywalker Ranch was built. Complete with authentic crackly '77 Star Wars
Interview with Cuphead Composer, Kris Maddigan
Sam Hughes speaks with Cuphead Composer, Kristofer Maddigan! They discuss his career so far, writing music for Cuphead as his debut video game soundtrack and more! Kristofer is a percussionist, drummer and composer based in Toronto, Canada. A member of the National Ballet of Canada Orchestra since 2010, Kris also performs regularly with
Interview with Arena of Valor Composer, Matthew Carl Earl
Sam Hughes speaks with composer, Matthew Carl Earl about his career so far, his band Xanthochroid, working on Moonlight Blade and more. Matthew is a diverse multi-instrumentalist, composer, and sound designer, Matthew joined Hexany Audio in 2014 with a diverse musical and engineering skill set. Having credits on numerous games,
Interview with Underworld: Blood Wars Composer, Michael Wandmacher
Sam Hughes speaks with Underworld: Blood Wars Composer, Michael Wandmacher. Michael is an American composer for film, television, and video games. He has worked on numerous high profile projects, including Piranha 3D, Punisher: War Zone, Bloodborne, Twisted Metal, and The Goldbergs. Most recently, he has worked on Voice From the Stone
Interview with Grammy Award winning Engineer, Jason Schweitzer
Sam Hughes speaks with Grammy Award winning Engineer, Jason Schweitzer about his career so far, working with Christopher Tin on Civ VI, his favourite plugins and more! Jason is a multi-platinum selling Mixer/Engineer/Producer who has been an integral part of the rap/hip-hop and pop genres, dating back to early releases
iD14 USB Interface Review
Interview with Soundtrack Vocalist, Julie Elven
Main Image Credit: Mariska de Groot Article Written and Edited by Sam Hughes Sam Hughes speaks with soundtrack vocalist, Julie Elven! Julie is a soundtrack vocalist and multi-instrumentalist based in Munich, Germany. She is best known for her extensive vocal work on video games such as Horizon Zero Dawn, World of
Interview with Star Wars Battlefront I and II Composer, Gordy Haab
Big thank you to Sam Dudley for his guest contribution of this article. He asks composer Gordy Haab, about his career, writing for Star Wars Battlefront II and more! Gordy is a multi award-winning film, video game, and television composer who has written music for many well-known titles, including most