Interview with Anne Juenger, COO of Umlaut Audio

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Sam Hughes speaks to Co-founder and COO of Umlaut Audio. Umlaut Audio designs fully customizable software instruments and samples. Umlaut’s products are inspired by years of experience developing custom virtual instrument solutions and samples for many of the world's most famous composers such as Harry Gregson Williams,Danny Elfman (1953- )

XCOM 2 Interview with Composer, Tim Wynn

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Sam Hughes speaks to Tim Wynn about his recent work on XCOM 2 and some great advice and experience obtained throughout his career! Award-winning composer, Tim Wynn (Supernatural, XCOM: Enemy Unknown), returned to the sci-fi genre to score a new alien threat in XCOM 2, the sequel to the award-winning strategy

Julia Hardy with The Sound Architect at the BAFTA Games Awards 2016

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Sam Hughes discusses the important of audio with BBC Radio 1 presenter, Julia Hardy at the BAFTA Games Awards 2016, they discuss the event and its nominees as well as Julia's thoughts on game audio. Stay up to date with more of our interviews and support our Patreon if you love what

DISNEY INTERACTIVE AND SUMTHING ELSE MUSIC WORKS RELEASE GIORGIO MORODER’s “TRON RUN/r ORIGINAL SOUNDTRACK”

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Original Score by Giorgio Moroder and Raney Shockne with featured remixes by RUSKO and Bibio Sumthing Else Music Works,  in partnership with Disney, releases the "TRON Run/r Original Soundtrack," featuring the original score by Giorgio Moroder and co-composer Raney Shockne, coupled with a sonically arresting roster of contemporary artist remixes of the

AWARD-WINNING ARTIST SASCHA DIKICIYAN TO COMPOSE TRACKS FOR DEUS EX: MANKIND DIVIDED

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Original Soundtrack to release this Fall   Square-Enix® and Eidos®-Montréal announced a couple of weeks ago that, in addition to Michael McCann returning to compose music for Deus Ex: Mankind Divided, award-winning artist Sascha Dikiciyan (aka Sonic Mayhem) will also bring his talent to the game’s soundtrack. Deus Ex: Mankind Divided’s Original Soundtrack will

ThinkSpace Education Launches World’s First Online Game Music and Sound Design Master’s Degree Progams

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Thinkspace has announced the first online game music and sound design master's programs! You can enroll now for Composing for Video Games (MA), Sound Design for Video Games (MA), Game Music and Audio (MFA) postgraduate degree programs starting in September 2016.     ThinkSpace Education, a leading online music school specializing in composing for

Doug Cockle Interview with The Sound Architect BAFTA Games Awards 2016

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Sam Hughes speaks to Award Nominated voice artist, Doug Cockle at the BAFTA Games Awards 2016 Doug was nominated for his performance as Gerault in The WItcher 3: Wild Hunt. Doug has played Gerault since the first Witcher back in 2007 (Yes you may feel old now) They discuss the other nominees and

Belated PhD Blog – An Audio Man in AI Land

Image source: https://ai2-s2-public.s3.amazonaws.com/figures/2016-03-25/5575020996d239acbdd9c17f6239a4bca027aa88/3-Figure2-1.png It's been a long time since my last post, turns out doing a PhD, running a business and freelancing takes up a lot of time by itself ;). So to sum up the last few months. It has been. INTENSE. This is just a quick update and hopefully in the

Batman: Arkham Knight Game Audio Review

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Review by Alyx Jones & Sam Hughes Edited by Sam Hughes Developer: Rocksteady Studios Composers: Nick Arundel, David Buckley Sound Design: Andrew Riley (Lead), Pierre-Jean Griscelli, Daniel Murdoch, Andrew Quinn, Jessica Saunders with special thanks to Lee Banyard, Joe Cavers, Sam Jones & co. Audio Programmers: Chip Bell (Lead), Simon Leary-Wood, Anthony Lloyd Voice Actors: Kevin Conroy, Jonathan Banks, John Noble,