Interview with Composer, Mikolai Stroinski

Link: Interview with Mikolai Stroinski Sam Hughes speaks to the brilliant composer Mikolai Stroinski. Mikolai was born in Kenya, raised in Poland, and lives and writes music in Los Angeles. Magna cum laude graduate of Karol Szymanowski Music Academy and summa cum laude graduate of Berklee College of Music (Outstanding Achievement in Film

Interview with Voice Actor/On-Screen Actor, Lance Henriksen!

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Sam Hughes of The Sound Architect catches up with Lance Henriksen at Film and Comic Con Manchester. Sam chats to Lance about voice acting, his career, Aliens, his book "Not Bad for a Human" and more! Feel free to subscribe for more great videos! Big thanks to audio reviewer Andrew Overfield for being

Interview with Composer, Tom Salta

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We speak to composer, Tom Salta. Tom has received widespread industry acclaim for his world-class produced scores featured in video game titles such as Halo: Spartan Strike, Halo 2 Anniversary, Halo: Spartan Assault (G.A.N.G. Best Original Soundtrack Award), Halo: Combat Evolved Anniversary, Ghost Recon: Future Soldier, From Dust, Prince of Persia:

Interview with Composer, Michael Picton

Sam Hughes speaks to Marvel Universe Live Composer, Michael Picton. Michael Picton is an award-winning composer writing for film, television, theatre, concert, branding, advertising, and circus. His network themes for PBS, CNN, Amazon and others are broadcast continuously around the world; his circus and theater music can be heard in concert

Interview with Monument Valley Sound Designer, Stafford Bawler

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Stafford is an award winning sound designer with nearly 18 years’ experience of creating and integrating audio content into video games. His work spans four console generations that can be found in over 70 published titles to date. These include everything from his first title ‘Chill’ a very early snowboarding

Interview with Sam Estes & Michael Hobe of Sonicsmiths

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  Sam Hughes speaks to Sam Estes and Michael Hobe, founders of Sonicsmiths about sampling for Hans Zimmer, founding Sonicsmiths and their new product The Foundry. Sam and Michael met while working at Hans Zimmer's company, Remote Control Productions (2008-2012) and both left together to join the team at Cinesamples. During their

Uncle Art: A Temporal Shift Documentary – Dave Lowe & Holly Jazz Lowe Interview

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We speak to veteran video game composer Dave Lowe (Elite 2 Frontier, Street Fighter 2, Beneath A Steel Sky) and his singer/songwriter daughter, Holly Jazz Lowe, about their kickstarter project - A Temporal Shift. With this Kickstarter project, they hope to achieve enough backing to create the album of song

Interview with Composers, Brian Trifon & Brian Lee White from Finishing Move Inc.

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The Sound Architect™ speaks to composers Brian Lee White (Left) and Brian Trifon (Right) at Finishing Move Inc!   About Finishing Move Founded by composers Brian Trifon and Brian Lee White, Finishing Move is a production company specializing in music composition, sound design, and score supervision for video games, ad campaigns, television and film. Credits include

Flockers Audio Review

  The Sound Architect was luckily able to try out the Steam Early Access Release of Flockers.  Flockers is basically a modern take on Lemmings from Team 17, the awesome UK guys who brought us Worms! Read Sam Hughes' review here: Flockers Audio Review Enjoy! The Sound Architect     //

Interview with Professional Composer and Orchestrator, Penka Kouneva

The Sound Architect speaks to brilliant composer and orchestrator Penka Kouneva. Penka enjoys a reputation among Hollywood composers as a unique talent. Working alongside Steve Jablonsky she composed the score for Prince of Persia: The Forgotten Sands and Transformers: Revenge of the Fallen video games, and has scored many indie features, indie games and