(TSAP S04E10) Sam is joined by Jay Waters (Audio Director and Composer, SUMO Digital) along with James E. Marshall (Music Supervisor), and Joe Thwaites (Principal Composer and Audio Lead) from Sony Creative Services Group to give insights into the highly impressive music choices and implementation for Sackboy: A Big Adventure. They
The Sound Architect Podcast
Returnal – Supervising Sound Designer, Loic Couthier (Sony PlayStation Europe)
(TSAP S04E09) *Our first ever podcast featuring 3D audio in the intro and outro!* In this episode, Sam is joined by Loic Couthier to chat about the game audio for Returnal from Finnish studio Housemarque. They deep dive into the complex systems under the hood, the challenges of mixing (with potentially
Composer, David Housden (Lost Words: Beyond the Page, Battletoads)
Composer, Jeremy Turner (WeWork, Immigration Nation)
(TSAP S04E07) In this episode, composer Jeremy Turner chats about his journey into writing music, transitioning to music composition from being an Principal cellist for multiple orchestras, his work on HULU documentary, WeWork, tips for those wanting to compose for projects and more! Big thanks to Callum Tennick for editing &
Composer Raphael Reed (Crisis, The Walrus and the WhistleBlower)
(TSAP S04E06) In this episode, Sam Hughes speaks with composer Raphael Reed about his journey into writing music, being a working composer in Canada, his inspirations as well as his philosophies on the process. A great honest and creative conversation worth listening to! Intro - I'm A Federal Agent - Crisis Score Outro
Voice Artist/VO Coach/SOVAS Founder/VP – Joan Baker (2014)
Cyberpunk 2077 – Hanna Kubiak, Senior Sound Designer/Scene Audio Co-ordinator
Call of Duty: Black Ops Cold War – Composer, Jack Wall
Western Black Powder Guns – Sound Designer, Barney Oram
(TSAP S04E03) Sam chats with Barney Oram, sound designer at Sweet Justice Sound, about his recent sound library, Western Black Powder Guns. They discuss everything about the sound library process; from prep and gear management, all the way to post processing and price. Barney also shares his learnings from making his
Ghost of Tsushima Audio Director, Rev. Dr Bradley Meyer (Sucker Punch Productions)
(TSAP S04E02) In this episode, Sam is joined by Sucker Punch Productions Audio Director, Rev. Dr Bradley Meyer to chat about the audio for Ghost of Tsushima. They discuss the soundscapes of the environments, the detail in the Foley, voiceover, dynamic systems, creating authentic sounds for the world of 13th Century