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Interview with Composer/Sound Designer, Martin Stig Andersen

In this fantastic podcast episode, Sam Hughes speaks with composer/sound designer, Martin Stig Andersen. For most of you familiar with the game audio world, Martin needs no introduction. After blurring the lines between music and sound design for Limbo, Martin returned to impress us again with his unique approach for INSIDE (even using a human skull to record this time!).

Most recently Martin has collaborated with DOOM and Killer Instinct composer, Mick Gordon, on the soundtrack for the widely well received, Wolfenstein II.

They discuss his fascinating career, his philosophy on sound design, music and the lines inbetween, and so much more! Don’t miss this great in-depth discussion.

Intro track: Shockwave from INSIDE

Outro Track: Lontano from Wolfenstein II: The New Colossus

Original musical sound effects printed onto vinyl at 45 rpm and played back on a 1960s record player ranging down to 16 rpm to achieve the vintage sound quality heard in the score for “Wolfenstein II: The New Colossus”
Martin Stig Andersen playing the Leaves Cristal Baschet/Cristal Deux Tôles used in the score for “Wolfenstein II: The New Colossus”

 

Full Playlist of this Baschet in action (used for Wolfenstein II)


LINKS

Official

Twitter

SoundCloud

We hope you enjoyed this interview, check out others in our Interviews section. Don’t forget to sign up to our Monthly Newsletter to make sure you don’t miss out on our reviews and interviews.

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Sam Hughes
Sound designer, voice actor, musician and beyond who just has a big passion for conversations, knowledge sharing, connecting people and bringing some positivity into the world.
https://www.thesoundarchitect.co.uk

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