Audio Gems from Develop: Brighton 2016

Article by Sam Hughes & Alyx Jones Edited by Sam Hughes Sam & Alex recount their time at this year's Develop in Brighton conference last week. The Develop 3-day conference in Brighton hosts a wide variety of talks from professionals all over the games industry. Thursday is the day for the audio

The Drop That Contained The Sea: A Christopher Tin Performance Review

The Drop That Contained The Sea: A Christopher Tin Review Review by Andrew Overfield Edited by Sam Hughes Composer: Christopher Tin Performance: The Drop That Contained The Sea Venue: Barbican Centre, York Date: 16th July 2016 Andrew Overfield reviews his recent adventure at York Barbican last night, seeing Christopher Tin live.  I’d like to start off by introducing Christopher Tin. A

Interview with Sound Designer Rebecca Parnell of MagicBrew

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Sam Hughes speaks to renowned sound designer, Rebecca Parnell about her career so far, her audio company Magic Brew, her recent work on the sound design for Transformers: Earth Wars and more! Magicbrew founder Rebecca Parnell is a BAFTA Award winning Sound Designer, having worked with sound for over 19 years

VVVVVV Game Audio Review

Review by Alyx Jones Edited by Sam Hughes Developer: Terry Cavanagh Composer: Magnus Pålsson a.k.a. SoulEye Reviewed on: Mac (Steam) VVVVVV is a 2d puzzle platformer by Terry Cavanagh with music from Magnus Pålsson (SoulEye). It was developed in Adobe Flash and released in 2010, to the praise of its "gravity flipping" mechanic. The game was released earlier in the

Dehumaniser Anouncement!

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We are proud to announce that we are sponsored by Krotos, makers of Dehumaniser II! Many thanks to everyone over there for their support, here's some info on the NEW features of their recent release Dehumaniser II.  Dehumaniser II, the popular creature sound design software used in Disney's The Jungle Book and James Wan’s

Independence Day: A Retrospective Film Sound Review

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 Review by Andrew Overfield Edited by Sam Hughes Production Company: Centropolis Entertainment Director: Roland Emmerich Composer: David Arnold Sound Designers: John P. Fasal, Jon Johnson, Jonathan Miller   It’s been nearly 20 years since we nearly lost all civilisation to an alien race… That’s right, you’re about to feel old with the 20th anniversary of Independence Day. With it’s

Interview with MTV Faking It’s Michael Willett!

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Photo by Ryan Orange Sam Hughes speaks to MTV's Faking It star, Michael Willett about his career, his new album REGENERATION & more! Michael released ‘Phase I’ of his “Regeneration” EP on March 15, 2016 under his moniker WILLETT. “Regeneration” is loosely inspired by the 1968 film, “2001: A Space Odyssey” and has

Interview with Dragon’s Crown Composer, Hitoshi Sakimoto!

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Sam Hughes speaks to composer, Hitoshi Sakimoto, about his soundtrack for Dragon's Crown.  Starting his career in the underground video game making communities in Japan where he often developed his own software to write music, Hitoshi Sakimoto has gone on to establish his signature sound that has earned him worldwide recognition as one of the

Soul Axiom Game Audio Review

Review by Katie Tarrant Edited by Sam Hughes Developer: Wales Interactive Composer: Gareth Lumb Reviewed on: PC Soul Axiom is a first person adventure puzzle game developed by Wales Interactive. The game centers around the cyber-world of Elysia, with your character lost in a Tron-esque afterlife in which they must solve the mystery of both their previous and