Interview with Composer, Chance Thomas

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Chance Thomas is this year's keynote Speaker at GameSoundCon. Chance led the movement which brought game music into the Grammy™ awards and helped found the Game Audio Network Guild. As a composer, he's scored blockbuster game titles like DOTA 2, James Cameron's Avatar and Lord of the Rings Online. These

EGX 2015

Alyx Jones recounts her trip to this years EGX 2015! Read more below: From the 24-27 September, thousands descended upon the Birmingham NEC for EGX, the UK's biggest ever video games event. Lots of the most anticipated new AAA games were available to play on hundreds of screens such as: Assassin's Creed:

PS+ Game of the Month – Super Meat Boy

Review by Alyx Jones Developer: Team Meat Original Composer: Danny Baranowsky Re-release Composers: Ridiculon,David "Scattle" Scatliffe, Laura Shigihara Sound Designer: Jordan Fehr So, lucky PS+ members get some fantastic games to choose from this month, including Broken Age and Unmechanical. However,  the PS4 release of Super Meat Boy was particularly interesting on the audio front,due to a whole new soundtrack

Interview with Composer, Erik Desiderio

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Sam Hughes speaks to composer, Erik Desiderio about his work on Adventure Time: Magic Man's Head Games and more! Erik is an award-winning composer, who has worked on more than fifty films, including ten features. He produced the score for the Academy Award winning film, The Moon and the Son, as well

Nibblers Game Audio Review

Review by Alyx Jones Developer Rovio Entertainment Ltd. AUDIO TEAM Music composed by Salla Hakkola Musicians Lauri Wuolio - Cupola Kirsi Ojala - Recorders, Flutes Sami Kurppa - Clarinets Kukka Lehto - Violin Juho Kanervo - Cello Tuomo Huhdanpää - Percussion Salla Hakkola – Harp Henri Sorvali - Bass, Guitar Produced by Henri Sorvali & Salla Hakkola Recorded at Finnvox Studio Sound engineer Mikko Oinonen Lead Sound Designer Pasi Pitkänen Voice

Interview with Composer & Founder of GameSoundCon, Brian Schmidt

Sam Hughes speaks to composer Brian Schmidt! Brian is also the founder and creator of GameSoundCon. The 2008 recipient of the Game Audio Network Guild’s Lifetime Achievement Award, Brian has been creating game music, sounds and cutting edge game sound technology since 1987. With a credit list of over 130

Interview with SAW & Wayward Pines Composer, Charlie Clouser

Sam Hughes chats to former Nine-Inch Nails member and highly talented composer, Charlie Clouser! They discuss his extensive and exciting career, the Saw movies, Wayward Pines, many other projects plus advice for aspiring composers! Charlie Clouser is a multi-instrumentalist composer, musician, producer, programmer and remix artist who has worked with some of

The Elder Scrolls Online: Tamriel Unlimited Game Audio Review

Review by  Doug Waters Edited by Sam Hughes Developer: ZeniMax Online Studios Composers: Brad Derrick & Jeremy Soule (Main Theme Only) Sound Design: Joshua Smith, Michael Schwendler & co. Reviewed on: PS4 Set 1000 years before the events of 2011’s award winning The Elder Scrolls V: Skyrim, the main storyline of The Elder Scrolls Online: Tamriel Unlimited revolves around a Daedric

Until Dawn Feature with Composer, Jason Graves & Audio Director, Barney Pratt

"When eight friends are trapped on a remote mountain retreat and things quickly turn sinister, they start to suspect they aren’t alone."    Until Dawn is the recent PS4 interactive horror release, that is a very unique twist on the traditional horror tropes that will excite horror fans around the world. We

Everybody’s Gone!: The Sound of Silence

Review by Andrew Overfield Edited by Sam Hughes Developer: The Chinese Room Composer: Jessica Curry Sound Designer: Adam Hay Reviewed on: PlayStation 4   I wasn't actually intending on doing an audio review of this game to begin with. I had just heard a ton about it and after following Jessica Curry and The Chinese Room's developments since Game Music