Sam Hughes catches up with Ori and the Blind Forest composer, Gareth Coker. They discuss his career so far, advice for fellow composers and the detailed process involved in writing music for Ori and the Blind Forest. Since moving from Japan to Los Angeles in 2009, Gareth Coker, a composer for
Interview with LittleBigPlanet Composer & Spitfire Audio’s Co-Founder, Paul Thomson
Ahead of his appearance at Game Music Connect 2015 we catch up with composer and Spitfire Audio co-founder, Paul Thomson! Paul started his musical training at an early age, playing the piano, clarinet and cathedral organ as a child and touring the world as a chorister, in Worcester Cathedral Choir. Upon
The Vanishing of Ethan Carter Game Audio Review
Review by Alyx Jones Edited by Sam Hughes Developer: The Astronauts Composers: Mikolai Stroinski, Marcin Przybyłowicz Sound designer: Marcin Przybyłowicz Reviewed on: Playstation 4 We also have our Interview with Mikolai Stroinski to listen to at your leisure :). The Vanishing of Ethan Carter is an open exploration, horror game set in 1973 in the fictional hometown
Interview with Voice Artist, Laura Bailey!
Sam Hughes catches up with the wonderfully talented Laura Bailey! They discuss her career as a fantastic voice artist, the highlights and low lights of being a voice actor, Critical Role by Geek and Sundry, and also how her shoddiness at paperwork might be the reason she's not a scientist! Voice actress
Interview with Volume Composer, David Housden
Sam Hughes catches up with Thomas Was Alone and Volume composer, David Housden. They discuss the Volume soundtrack, Riva Taylor, advice for composers and more! Read our very own Alyx Jones' review of Volume right HERE. David Housden is an award-winning, BAFTA nominated composer best known for his collaborations with visionary game developer
Pre-Game Music Connect 2015 Interview with John Broomhall & James Hannigan
THE SOUND ARCHITECT INTERVIEWS CO-FOUNDERS OF GAME MUSIC CONNECT WITH NEWS OF TWO EXCITING NEW VIP GUESTS! Thanks for speaking to us again James and John, it’s a pleasure to speak to you both, as always, and we're looking forward to seeing you at Game Music Connect 2015. It’s been a long journey and
‘BATMAN’ COMPOSER NICK ARUNDEL AND ‘AVENGERS’ CONDUCTOR ALLAN WILSON CONFIRMED FOR GAME MUSIC CONNECT 2015
Article by Sam Hughes Rocksteady Studios' Composer/Audio director Nick Arundel and Hollywood film and video games conductor Allan Wilson revealed as special guests As you can probably tell, I'm already very excited for this years Game Music Connect. Now Game Music Connect organizers have revealed the final speakers to be added to
Turok: Dinosaur Hunter & Turok 2: Seeds of Evil Video Games Slated for Digital Re-Release from Night Dive Studios
OPINION I know it's not exactly audio news, but the audio in these games really stayed in my minds! One of the first games on N64 Turok: Dinosaur Hunter was a fantastic introduction to a prehistoric world with awesome enemies and brilliant weapons! Night Dive Studios, a company specializing in the restoration of classic PC
Volume Game Audio Review
Review by Alyx Jones Edited by Sam Hughes Developer: Mike Bithell Composer: David Housden Voice Actors: Charlie McDonnell, Danny Wallace, Andy Serkis Reviewed On: Steam (Mac) Volume is a stealth based indie game developed by Mike Bithell (Thomas Was Alone). The game approaches the classic Robin Hood story from a futuristic approach. It takes a minimalist
Jurassic World: This Walrus is a Tiny T-Rex
Review by Andrew Overfield Edited by Sam Hughes Director: Colin Trevorrow Composer: Michael Giacchino Sound Designers: Pete Horner, Al Nelson & Team Reviewed on: Film Now let's forget that there has ever been previous Jurassic films for a moment ok? ... Nope, I can't either. When first seeing this film I wanted to keep an open mind, and ear,