EDINBURGH GAME SYMPOSIUM- PROTOPLAY EDITION ‘DARE TO BE DIGITAL’ VIDEO GAME COMPETITION

Guest Article by Julian Surma Edited by Sam Hughes A guest article by student, Julian Surma, after his visit to the Edinburgh Game Symposium - Proto-Play Edition co-directed by Video game composers, Luci Holland and Jacob Pernell. Find out what he thought of the event's third year, and first appearance in Dundee.  Normally the prospect

Interview with Bill Brown

Interview by Sam Hughes Sam Hughes speaks to composer, Bill Brown. Bill is an award-winning composer and creative force behind the musical scores of fan-favorite TV, film and video game thrillers, dramas and super-hero adventures. Widely recognized for his experimental approach to developing a unique sound and for creating dynamic orchestral

Interview-Tooie with Grant Kirkhope

Grant Kirkhope Interview

WARNING: Strong language used at points. Edited by Doug Waters. Grant Kirkhope once again joins Sam Hughes for a chat about Yooka-Laylee, Banjo-Kazooie, his time at Rare, great British food and more! Grant is a BAFTA nominated composer who has created the soundtrack to video games that have sold in excess of 25 million copies.

PS+ Game of the Month: Sound Shapes

Review by Alyx Jones Developer: Queasy Games Composers: Shaw-Han Liem, Jonathan Mak, Jim Guthrie, Deadmau5, Beck Reviewed on: Playstation 4   Sound Shapes is a cute 2D platformer adventure, with a focus on creating and sharing levels. The reason we love it so much is because it places a strong emphasis on the musical side

Celldweller and Atlas Plug To Score ‘Killer Instinct Season 3’

Prolific electronic-rock producer Klayton and highly-acclaimed gaming composer Tom Salta are working together under the respected monikers of Celldweller and Atlas Plug to produce the music for the third season of Microsoft's historic gaming franchise Killer Instinct. The game, which features a booming cameo from Battletoads' own Rash, was announced earlier this

GAME MUSIC CONNECT 2015 ANNOUNCES MASTERCLASS SESSIONS IN INTERACTIVE MUSIC AND VIRTUAL ORCHESTRA CREATION

Game Music Connect 2015

Game Music Connect 2015 organisers announce more new sessions, check out the news below: In two uniquely rare opportunities for Game Music Connect delegates, Audiokinetic will present an expert seminar on interactive music for video games, whilst Spitfire Audio will share insights on the creation and best practice application of orchestral music

Interview with Composer, Stephen Baysted

Sam Hughes speaks to Award-winning British Film, TV and Video Game composer, Stephen Baysted. They discuss his career so far, some great advice, his work on Project Cars, The Impressionists and more! Stephen is well known for his versatility and for his emotionally charged and expressively powerful music. Over the past 12

Mission Impossible: Rogue Nation Film Sound Review

Review by Sam Hughes ADR Mixer – Nick Kray Sound Supervisor - James Mather Composer - Joe Kraemer Full Credits - IMDB First of all it was great to see it in a cinema (ODEON Huddersfield), where it wasn't too loud! Most of the times at the cinema they seem to just turn it up

Epanalepsis Game Audio Review

Review by Alyx Jones Edited by Sam Hughes Developer: Cameron Kunzelman Composer: John Fio Reviewed on: Steam/Mac Epanalepsis is a strange, yet beautifully crafted, point and click game about three separate characters who live twenty years apart, but whose lives are somehow intertwined and shaped by the decisions made through their predecessor. Cameron Kunzelman, who takes