Interview with Voice Actor/On-Screen Actor, Lance Henriksen!

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Sam Hughes of The Sound Architect catches up with Lance Henriksen at Film and Comic Con Manchester. Sam chats to Lance about voice acting, his career, Aliens, his book "Not Bad for a Human" and more! Feel free to subscribe for more great videos! Big thanks to audio reviewer Andrew Overfield for being

Interview with Composer and Sound Designer, Renaud Bédard

Andrew Overfield speaks to Composer and Sound designer, Renaud Bédard. Renaud is a programmer and tinkerer who is currently working at Capybara Games in Toronto on Below, an upcoming PC and Xbox One title. He also much enjoys tweaking knobs on the KORG littleBits synth system on evenings and weekends, as

Interview with Composer, Tom Salta

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We speak to composer, Tom Salta. Tom has received widespread industry acclaim for his world-class produced scores featured in video game titles such as Halo: Spartan Strike, Halo 2 Anniversary, Halo: Spartan Assault (G.A.N.G. Best Original Soundtrack Award), Halo: Combat Evolved Anniversary, Ghost Recon: Future Soldier, From Dust, Prince of Persia:

Interview with Composer, Michael Picton

Sam Hughes speaks to Marvel Universe Live Composer, Michael Picton. Michael Picton is an award-winning composer writing for film, television, theatre, concert, branding, advertising, and circus. His network themes for PBS, CNN, Amazon and others are broadcast continuously around the world; his circus and theater music can be heard in concert

Kitty Powers’ Matchmaker Game Audio Review

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Alyx Jones reviews this quirky dating sim published by Magic Notion and published by Mastertronic.   "I dare someone to count the innuendos that "pop up" throughout this tongue-in-cheek game!"   Read the full review here: Kitty Powers' Matchmaker Game Audio Review   Enjoy!   The Sound Architect   Like what we do? Don't forget to sign up for the Newsletter! //

Interview with Monument Valley Sound Designer, Stafford Bawler

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Stafford is an award winning sound designer with nearly 18 years’ experience of creating and integrating audio content into video games. His work spans four console generations that can be found in over 70 published titles to date. These include everything from his first title ‘Chill’ a very early snowboarding

Interview with Sam Estes & Michael Hobe of Sonicsmiths

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  Sam Hughes speaks to Sam Estes and Michael Hobe, founders of Sonicsmiths about sampling for Hans Zimmer, founding Sonicsmiths and their new product The Foundry. Sam and Michael met while working at Hans Zimmer's company, Remote Control Productions (2008-2012) and both left together to join the team at Cinesamples. During their

Rain Game Audio Review

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Alyx Jones reviews the PS3 title Rain from Acquire. "The music immediately reminds me of Paris, mainly because the composer Yugo Kanno’s soundtrack takes me to the setting of one of my favourite films: Amelie." Read the full review here: Rain Game Audio Review Enjoy! The Sound Architect Like what we do? So do we! To keep going