Alien: Isolation Exclusive Preview Day at Creative Assembly

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Following on from our Interview: Alien: Isolation Audio Interview with Sam Cooper & Byron Bullock!  Sam Hughes from The Sound Architect and Becky Hirst (Dark Cleo) from Dark Cleo Productions, amongst a few select other, were invited down to Creative Assembly on the 19th September, experience their upcoming survival horror release Alien: Isolation. Sam Hughes and Becky Hirst

Interview with Composer, Jessica Curry

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The Sound Architect had the pleasure of catching up with composer, Jessica Curry. Jessica is a BAFTA-nominated composer and Co-Director of The Chinese Room. She spends much of her time writing music that makes people cry. She was responsible for the Dear Esther score (for which she won Best Audio at the TIGA awards,

Interview with Sound Designer, Joanna Orland

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  The Sound Architect speaks to the brilliant Sound Designer, Joanna Orland! Joanna Orland is currently Senior Sound Designer at Sony Computer Entertainment Europe. Joanna began her career in the games industry at EA Criterion in 2005 where she worked on the critically acclaimed Black and Burnout franchises. After 2.5 years at Criterion,

Commercial Scoring Workshop Interview with Silas Hite

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  The Sound Architect catches up again with Emmy-award winning composer Silas Hite who is hosting a Commercial Scoring Workshop (in partnership with iZotope) taking place September 6th, 9th, and 11th. The workshop will take place in-person in Los Angeles and is available for participants world-wide through web conference. This workshop is

John Broomhall & James Hannigan, Leading Up To Game Music Connect 2014

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The Sound Architect was fortunate enough to catch up with John Broomhall and James Hannigan about the success of Game Music Connect 2013, and what to look forward to in the upcoming Game Music Connect 2014! We talk about the past year since Game Music Connect 2013 as well as all

John Broomhall and “The 2014 Sessions” of Transport Tycoon

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Ahead of his forthcoming appearance at GAME MUSIC CONNECT, John Broomhall recently caught up with the Sound Architect and spoke about his “2014 Sessions” for the iOS and Android reboot of PC strategy classic Transport Tycoon…. Check it out here: John Broomhall and "The 2014 Sessions" of Transport Tycoon Enjoy! The  Sound Architect     //

Game Music Connect 2014 First Sessions Announced!

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  Exciting Game Music Connect 2014 News INTERNATIONAL VIDEO GAME MUSIC CONFERENCE RETURNS TO SOUTHBANK CENTRE, LONDON ON SEPTEMBER 24 FEATURING COMPOSERS OF INDIE GAMES "EVERYBODY'S GONE TO THE RAPTURE", "DEAR ESTHER", "VOLUME", "THOMAS WAS ALONE", "BOUND BY FLAME", "HAROLD" OPENING KEYNOTE FROM ELECTRONIC ARTS' WORLDWIDE EXECUTIVE OF MUSIC LONDON, United Kingdom (August 5, 2014) - Game Music

GameSoundCon

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Marty O’Donnell, Marty O’Donnell Music; Guy Whitmore, PopCap Games; Paul Lipson, 343 Industries, and more than two dozen other composers and sound designers, whose resumes include Grammy nominations and AAA titles, will speak at: GameSoundCon 2014 Tuesday - Wednesday, Oct. 7 - 8, 2014 at the Millennium Biltmore Hotel in Los Angeles. GameSoundCon

Interview with Composer, Tommy Tallarico

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We speak to video game composer veteran Tommy Tallarico! Tommy is in the Guiness Book of World Records for working on the most video game titles, currently at over 300 titles to date! As well as his expansive history in video game audio, Tommy has also given a lot to the game audio

Develop in Brighton 2014

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Sam Hughes of The Sound Architect visited the fantastic Develop in Brighton Conference  8-10th July 2014.  For those of you unaware of Develop it is a fantastic conference between gaming professionals of all areas, where there is a fantastic array of talks to go to as well as great exhibits to