(TSAP S04E12) Anne-Sophie Mongeau and Philip Eriksson join Sam, to chat about their amazing work on the acclaimed co-op title It Takes Two from Hazelight. They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound
Tag: anne-sophie mongeau
What It Means To Be A ‘One-Person’ Audio Department
Article by Anne-Sophie Mongeau Edited by Sam Hughes My role as a Game Audio Engineer in DIGIT Game Studios has been very insightful, and has helped me gain a broadened perspective on game audio and, even more generally, the overall game development process. While being in a position I consider equivalent to