Article by Matthew Miller Edited by Alyx Jones GDC 2018 has now come and gone. This year the conference celebrated a record attendance of 28,000 attendees at The Moscone Centre, San Francisco, across many disciplines, from programming to game design, but most importantly for us: audio! 2019 has already been announced, so
Tag: Audio Track
Post-Develop Catch Up with John Broomhall
Sam Hughes caught up with John Broomhall after this year's Develop in Brighton conference to talk about the highly successful audio track. Congratulations on another great audio track at Develop in Brighton this year, John. Could you explain your role in the Audio Track and tell us how was this year’s