Interview with Professional Composer, Chris Green

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The Sound Architect speaks to talented Chris Green, freelance composer/sound designer for Film, TV and Games, trading under the brand Blurred Edge. Chris recently scored the original soundtrack for Criterion/EA game Need for Speed: Most Wanted, the interactive orchestral score to Little Big Planet Nightmare Before Christmas  and has worked

Interview with Killzone: Mercenary Composer, Walter Mair

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The Sound Architect has the pleasure of speaking with the fantastic composer for Killzone: Mercenary, Walter Mair. Walter has previously created dramatic original scores for feature films such as The List, Seamonsters and Alone In The Dark as well as commercials for BMW and Mercedes-Benz. His previous video game scores include the Ivor Novello nominated Empire: Total

Killzone: Mercenary Soundtrack Released

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London, United Kingdom - Ivor Novello nominated and Telly award winning composer Walter Mair scores Sony Computer Entertainment Europe's (SCEE) highly acclaimed PlayStation®Vita (PS Vita) title, Killzone: Mercenary, lauded by critics as "setting a new bar of quality for FPS on handheld" and "one of the better first-person shooters, period." Walter Mair's music

Interview with Silas Hite

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The Sound Architect interviews fantastic composer Silas Hite! Silas has worked on various media formats including Films, TV and Games. His talented compositions appear on Skate 3, The Simpsons Videogame, TV series Shaggy and Scooby Doo Get a Clue, various commercials and many many more. We talk to Silas about his career, his process

Power Up Audio Review

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We've played "Power Up" and decided to write our own audio review. Power up is the new indie release onto the Xbox Store from Psychotic Software. Psychotic Psoftware is a One-man Band show by Mike Hanson so everything, including the audio, was designed by him. Read it here: Time for a Psychotic Power