After the incredibly hot weather (minus working air con) and the refurbishment of The Hilton last year, thousands again descended on Brighton for Develop Conference. The Audio Track takes place on Thursday as usual with a range of topics from recording super cars to the epic sound of God of
Tag: develop
Develop 2022 – Audio Day
Develop 2021 – Audio Day
Develop 2018: Audio Day
Article by Alyx Jones & Lorraine Ansell Develop:Brighton 2018 has closed it's doors for another year after a wonderful three days packed with talks from a range of disciplines around game development, including programming, art/design, business/marketing and of course our favourite: the audio track. Set in The Hilton along the seafront,
Develop 2017: Expo Highlights
Article by Katie Tarrant Edited by Sam Hughes Recently, some of The Sound Architect team attended the renowned Develop conference in Brighton. Throughout the 3 day event, thousands of people attend and scatter to all number of talks in the conference's 7 tracks. We gave a post-conference summary of the Audio track
Develop Conference 2017: Audio Track Highlights
Article by Alex Jones Edited by Sam Hughes Develop in Brighton brings together some of the biggest and brightest talent in the games industry, from indie developers to huge AAA companies, there's something for everyone. The usual venue of the Hilton Metropole in Brighton, saw thousands of game developers through its doors
Audio Gems from Develop: Brighton 2016
Develop 30 Under 30 2014
Interview with Sound Designer and Composer, James Stant
The Sound Architect catches up with audio extraordinaire, James Stant. James is a British composer, sound designer and multi-instrumentalist. Originally from Leicestershire, he now resides in Cambridge and works as a Senior Audio Designer at Frontier Developments, a 260-person studio founded by Elite co-creator David Braben. James' passion for audio led him to