Article by Dr. Tom Garner Edited by Sam Hughes For many developers, evoking player emotion is an important goal. Of all the shades on the emotional spectrum, fear stands as the easiest to do but the most difficult to do really well. If fear were in a band it would be the
Tag: fear
The Sound Architect Sound Design for Soul Seekers Live – The Helton Grand
Head over to the Portfolio page for a look at the sound design I provided for the horror project Soul Seekers Live - The Helton Grand at Burton-On-Trent Screamfest 2013. It was a fantastic project as horror is my favourite genre to design for where audiences participate by walking around the "hotel". Here