Article by Alyx Jones, Doug Waters and Katie Tarrant Tobacco Docks opened its doors to EGX Rezzed again this year, to hundreds of playable games titles this year, including a massive Indie section, the leftfield collection and a room dedicated to board games. Throughout all 3 days there are also a series
Tag: FMOD
Interview with Krotos on Dehumaniser II and Simple Monsters
A couple of weeks ago Sam Hughes had a chat with Matt Collings and Orfeas Boteas from our sponsors Krotos Ltd. about their Dehumaniser II and Simple Monsters software! For more information on Krotos and their great products head to their links below! LINKS Official Dehumaniser Twitter @KrotosAudio Facebook Dehumaniser We hope you enjoyed the interview, feel free to
Interview with Composer & Founder of GameSoundCon, Brian Schmidt
Sam Hughes speaks to composer Brian Schmidt! Brian is also the founder and creator of GameSoundCon. The 2008 recipient of the Game Audio Network Guild’s Lifetime Achievement Award, Brian has been creating game music, sounds and cutting edge game sound technology since 1987. With a credit list of over 130
Interview with Stephan Schutze!
We speak to professional Sound Designer and leading authority on FMOD software, Stephan Schutze. With over 13 years in the game audio industry, Stephan provides a great insight into becoming a sound designer for games. We discuss advice on applications, Stephan's career history as well as discussing his new course for FMOD