Interview with Composer, Peter McConnell

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The Sound Architect speaks to amazing composer, Peter McConnell!  Peter has composed award-winning scores in the Interactive Entertainment Industry for nearly two decades. His credits include Plants Vs. Zombies: Garden Warfare, Broken Age, the Sly Cooper Series, Star Wars: The Old Republic, Psychonauts, Brutal Legend, The Sims, Indiana Jones, Grim Fandango and Monkey Island. Peter is fluent

Interview with Professional Composer, Winifred Phillips, Author of A Composer’s Guide to Game Music

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The Sound Architect speaks with professional game music composer Winifred Phillips.  Winifred is an award-winning composer and author. Some of her video game credits include Assassin’s Creed Liberation, The Da Vinci Code, God of War, LittleBigPlanet 2, Speed Racer, Shrek the Third, Spore Hero and many more. She has received a Global Music Award, an Interactive Achievement Award

Interview with Professional Composer, David Housden

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The Sound Architect speaks to professional composer, David Housden. David is an award winning, BAFTA nominated composer from Suffolk, creating immersive and memorable music for visual media. In the years since completing his studies he’s worked on a multitude of titles including Bossa Studio’s BAFTA award winning Monstermind, Sony’s Playstation Home for PS3, Mike

GuitarMonics Kickstarter from Sound Designer, Rodney Gates

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The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues.    Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates   To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou   First, here is a link to the main Kickstarter project video

Interview with Alastair Lindsay, Music Production Manager – Creative Services Group WWSE at SCEE.

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  The Sound Architect recently spoke to Alastair Lindsay, Music Production Manager - Creative Services Group WWSE at SCEE. Alastair is mainly a composer, who has also worked in most areas of audio including dialogue recording and sound design. As Music Production Manager of Creative Services Group, Alastair works with composers in

Game Music Connect 2013 Follow Up

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  The Sound Architect speaks with fantastic composers John Broomhall and James Hannigan, following their highly successful event Game Music Connect 2013 in London. You can read our interview with them before hand here, Game Music Connect: Interview with John Broomhall and James Hannigan, as well as our article on the event here, Game

Game Music Connect

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We had the fantastic opportunity to interview John Broomhall and James Hannigan about their incredible event Game Music Connect in London on the 9th September 2013. If you're are an aspiring videogame composer you need to go to this event! AAA composers from the UK and the US will be speaking about