Sym Game Audio Review

Review by Alyx Jones Developer: Atrax Games Composer: Giorgio Lanciai Reviewed on: Steam/Mac Sym is a complex puzzle-platformer developed by the small indie studio Atrax Games, based in Verona, Italy. It follows the themes of social anxiety in the form the characters Ammiel and Caleb, the light and the dark side of each other. Giorgio Lanciai

INON ZUR RELEASES “AGE OF SIRENS” COMPILATION ALBUM

Featuring vocals by Aeralie Brighton (Ori and the Blind Forest) and Aubrey Ashburn (Dragon Age: Origins) Award-winning composer Inon Zur, internationally celebrated for his evocative and memorable scores for blockbuster video game franchises such as Dragon Age, Fallout and Prince of Persia, releases the compilation album "Age of Sirens" - featuring

Interview with Composer, Tom Salta

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We speak to composer, Tom Salta. Tom has received widespread industry acclaim for his world-class produced scores featured in video game titles such as Halo: Spartan Strike, Halo 2 Anniversary, Halo: Spartan Assault (G.A.N.G. Best Original Soundtrack Award), Halo: Combat Evolved Anniversary, Ghost Recon: Future Soldier, From Dust, Prince of Persia:

Interview with Monument Valley Sound Designer, Stafford Bawler

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Stafford is an award winning sound designer with nearly 18 years’ experience of creating and integrating audio content into video games. His work spans four console generations that can be found in over 70 published titles to date. These include everything from his first title ‘Chill’ a very early snowboarding

Interview with Composers, Brian Trifon & Brian Lee White from Finishing Move Inc.

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The Sound Architect™ speaks to composers Brian Lee White (Left) and Brian Trifon (Right) at Finishing Move Inc!   About Finishing Move Founded by composers Brian Trifon and Brian Lee White, Finishing Move is a production company specializing in music composition, sound design, and score supervision for video games, ad campaigns, television and film. Credits include

Interview with Composer, Cris Velasco

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The Sound Architect™ speaks to brilliant composer, Cris Velasco. Cris is a multiple award-winning composer of epic orchestral, dark experimental and modern hybrid music scores for video games, film and television. After graduating from UCLA with a degree in Music Composition, Velasco pursued his passion to write music for visual media; his

Interview with Dying Light’s Audio Director, Pawel Blaszczak

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The Sound Architect™ catches up with Pawel Blaszczak, Audio Director of the highly anticipated Dying Light!  Pawel Blaszczak is a soundtrack composer for videogames and movies. His first compositions were created on Commodore 64. Since 1997 he’s been composing videogame soundtracks professionally. His work includes music for Dead Island, Call of Juarez