Review by Jordan Killiard Edited by Sam Dudley Price: £599 inc. vat Developer: Spitfire Audio Spitfire Chamber Strings has risen out of the ashes of Spitfire’s original Sable series. Released back in 2013, Sable was a modular library beginning Spitfire’s British Modular Library (BML) series, released in five volumes, including specially created ensemble
Tag: games
Umlaut Audio Motors Review
Review by Jordan Killiard Edited by Katie Tarrant Price: $99 US Developer: Umlaut Audio Reviewed on: Mac Pro 5.1 Back in June 2017, I reviewed Umlaut Audio's uBeat bundle. I liked its customisable features and how it encouraged you to make the supplied pads and loops your own through use of FX. Now Umlaut Audio
Develop 2017: Expo Highlights
Article by Katie Tarrant Edited by Sam Hughes Recently, some of The Sound Architect team attended the renowned Develop conference in Brighton. Throughout the 3 day event, thousands of people attend and scatter to all number of talks in the conference's 7 tracks. We gave a post-conference summary of the Audio track
Umlaut Audio uBeat Bundle Review
Review by Jordan Killiard Edited by Katie Tarrant Price: $199 US Developer: Umlaut Audio Reviewed on: Mac Los Angeles based Umlaut Audio originally began creating custom Kontakt libraries for composers such as Danny Elfman, Harry Gregson-Williams and John Debney, but soon they started to offer commercial libraries to the masses. Their first commercial libraries Pads and Arps were very
My First Experience at GDC: 2017
Final Fantasy XV – A Game Audio Review
Final Fantasy XV – A Game Audio Review Review by Andrew Overfield Edited by Sam Hughes Developer/Publisher: Square Enix Composer: Yoko Shimomura Sound Management: Kazuki Hamamoto, Shihoko Karube, Yuko Sakae, Ayako Tsuchlya Reviewed on: PS4 For 20 of the last near-on 30 years of it’s franchise’s life I’ve been a huge Final Fantasy fan. From spending a large portion of
Interview with Dylan Beale
Dylan Beale wrote the music for the 1994 release Wolverine: Adamantium Rage. Recently the Boss 2 Music has been making waves, suddenly being proclaimed as the first ever grime instrumental! You can read more about that here: http://www.factmag.com/2016/07/27/wolverine-adamantium-rage-first-grime-instrumental/ Sam Hughes speaks to Dylan, now Chief Production Officer at EdgeCase Games, about the track and what he's up
The Drop That Contained The Sea: A Christopher Tin Performance Review
The Drop That Contained The Sea: A Christopher Tin Review Review by Andrew Overfield Edited by Sam Hughes Composer: Christopher Tin Performance: The Drop That Contained The Sea Venue: Barbican Centre, York Date: 16th July 2016 Andrew Overfield reviews his recent adventure at York Barbican last night, seeing Christopher Tin live. I’d like to start off by introducing Christopher Tin. A
Merle Dandridge Interview with The Sound Architect BAFTA Games Awards 2016
Sam Hughes speaks to Award Winning voice artist, Merle Dandridge both before AND after winning the Performer category award at this years BAFTA Games Awards. Merle won her BAFTA for her performance as Kate Collins, in Everybody's Gone to the Rapture. They discuss the other nominees and what made her performance so
BAFTA Games Awards 2016 Highlights!
Sam Hughes reports from the red carpet and the winners lounge at this years BAFTA Games Awards 2016. Here is just a sample of the interviews coming soon! Featuring: Merle Dandridge (Winner, Performer 2016) Jessica Curry (Winner, Music, Audio Achievement, 2016) Troy Baker (2014.15 Performer Nominee) David Braben (BAFTA Fellowship 2015) David Bateson