Article by Katie Tarrant Edited by Sam Hughes Recently, some of The Sound Architect team attended the renowned Develop conference in Brighton. Throughout the 3 day event, thousands of people attend and scatter to all number of talks in the conference's 7 tracks. We gave a post-conference summary of the Audio track
Tag: Games Industry
Interview with Composer & Founder of GameSoundCon, Brian Schmidt
Sam Hughes speaks to composer Brian Schmidt! Brian is also the founder and creator of GameSoundCon. The 2008 recipient of the Game Audio Network Guild’s Lifetime Achievement Award, Brian has been creating game music, sounds and cutting edge game sound technology since 1987. With a credit list of over 130
Interview with Alastair Lindsay, Music Production Manager – Creative Services Group WWSE at SCEE.
The Sound Architect recently spoke to Alastair Lindsay, Music Production Manager - Creative Services Group WWSE at SCEE. Alastair is mainly a composer, who has also worked in most areas of audio including dialogue recording and sound design. As Music Production Manager of Creative Services Group, Alastair works with composers in