Firewatch Game Audio Review

og:image

Developer: Campo Santo Composer/Sound Designer: Chris Remo Sound Provided by: Bay Area Sound Inc., Jared Emerson-Johnson, Julian Kwasneski, Connor Stock & Chris Remo Voice Artists: Rich Sommer, Cissy Jones Review by Katie Tarrant Edited by Sam Hughes Back in February, San Francisco developers Campo Santo brought us Firewatch. Featuring members who have worked on the likes of Bioshock

Mad Max Game Audio Review

og:image

Review by Doug Waters  Edited by Sam Hughes Developer: Avalanche Studios Published by: Warner Bros. Composer: Mats Lundgren (of Pole Position Production) Sound Design: Various inc. teams Avalanche Studios & Pole Position Production & Additional Reveiwed on: PS4 Released just over 4 months after the film Mad Max: Fury Road comes Avalanche Studios’ Mad Max, an open world

Interview with Voice Artist, Jacob Burgess

Fallback Image

  Sam Hughes catches up with brilliant voice actor Jacob Burgess! They chat about his career so far, advice for new voice artists, the realistic side of voice acting and more! Listen to the full interview here: Interview with Jacob Burgess Jacob is a versatile voice backed by 5+ years of theatrical training and

Interview with Sound Designer and Composer, James Stant

Fallback Image

The Sound Architect catches up with audio extraordinaire,  James Stant. James  is a British composer, sound designer and multi-instrumentalist. Originally from Leicestershire, he now resides in Cambridge and works as a Senior Audio Designer at Frontier Developments, a 260-person studio founded by Elite co-creator David Braben.   James' passion for audio led him to

GameSoundCon

Fallback Image

Marty O’Donnell, Marty O’Donnell Music; Guy Whitmore, PopCap Games; Paul Lipson, 343 Industries, and more than two dozen other composers and sound designers, whose resumes include Grammy nominations and AAA titles, will speak at: GameSoundCon 2014 Tuesday - Wednesday, Oct. 7 - 8, 2014 at the Millennium Biltmore Hotel in Los Angeles. GameSoundCon