Sam Hughes caught up with Karen, Matt and Andreas down in London whilst they were filming their Kickstarter project: “Beep: Game Sound Doc” at the AES Audio For Games Conference. They chat about their backgrounds and the documentary so far (In a room with great reverb ;p) Listen to the interview here: Interview
Tag: interview
Interview with Dying Light’s Audio Director, Pawel Blaszczak
The Sound Architect™ catches up with Pawel Blaszczak, Audio Director of the highly anticipated Dying Light! Pawel Blaszczak is a soundtrack composer for videogames and movies. His first compositions were created on Commodore 64. Since 1997 he’s been composing videogame soundtracks professionally. His work includes music for Dead Island, Call of Juarez
Voice Arts Award 2014 Nomination!!!
We have some fantastic news to share! The Sound Architect's interview with Salli Saffioti has been nominated for the Outstanding Voiceover Podcast Award! To find out more information about the Voice Arts Awards and the other nominees visit: http://sovas.org/home-vaa/ We are so honoured to be nominated alongside fantastic shows such as Chuck and Stacey's
Commercial Scoring Workshop Interview with Silas Hite
The Sound Architect catches up again with Emmy-award winning composer Silas Hite who is hosting a Commercial Scoring Workshop (in partnership with iZotope) taking place September 6th, 9th, and 11th. The workshop will take place in-person in Los Angeles and is available for participants world-wide through web conference. This workshop is
Interview with Composer, Tommy Tallarico
Interview with Voice Artist and Recording Artist, Natalie Nicole Gilbert
The Sound Architect had the pleasure of speaking with the lovely and multi-talented Natalie Nicole Gilbert! We speak to Natalie about her music and voiceover career and tips for aspiring voice artists! Definitely keep an ear out for a part 2 ;)! "Natalie Nicole is a melting pot of creatives: a pianist mother,
Interview with Composer, Jeff Broadbent
The Sound Architect had the pleasure of speaking with the excellent composer, Jeff Broadbent! Jeff Broadbent is a Hollywood Music In Media Award-winning and Global Music Award-winning composer whose passion for music and sound has been heard around the world in numerous video games, television programs, trailers, and films. Broadbent has
0RBITALIS Audio Review!
The Sound Architect was fortunate enough to try out the Steam Early Access Release of 0RBITALIS. 0RBITALIS is a simulation game born out of the Ludum Dare 28 gamejam. The theme ‘You Only Get One’ inspired Alan to blend his passion for physics with gaming, accentuated by his trademark aesthetic. The objective
Interview with Professional Voice Artist, Salli Saffioti
The Sound Architect is very excited to have spoken with amazing voice actress, Salli Saffioti. Salli is a professional actress, known for playing roles in video games and movies including Ingrid Hunnigan in Resident Evil 4, Resident Evil: Degeneration, Resident Evil: Damnation, and Resident Evil 6, Ming in Lost Odyssey, Razia
Interview with Authors of The Essential Guide to Game Audio, Scott Looney & Steve Horowitz
The Sound Architect speaks to renowned game audio professionals and authors of The Essential Guide to Game Audio, Scott Looney and Steve Horowitz. Scott Looney: Is a passionate artist, educator, and curriculum developer who has been helping students understand the basic concepts and practices behind interactive media for over ten years. He pioneered online