The Sound Architect speaks with incredible composer Jason Graves. Jason is an Academy Award-winning (BAFTA) composer who has brought his passion for music to franchises such as TOMB RAIDER (SQUARE ENIX) and DEAD SPACE (EA). He is particularly enthusiastic about illustrating a project’s story and character arcs through the power of
Tag: interview
Interview with Professional Composer, David Housden
The Sound Architect speaks to professional composer, David Housden. David is an award winning, BAFTA nominated composer from Suffolk, creating immersive and memorable music for visual media. In the years since completing his studies he’s worked on a multitude of titles including Bossa Studio’s BAFTA award winning Monstermind, Sony’s Playstation Home for PS3, Mike
Fryda Wolff Part 7 the FINAL PART!
GuitarMonics Kickstarter from Sound Designer, Rodney Gates
The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues. Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou First, here is a link to the main Kickstarter project video
Interview with Professional Composer, Olivier Deriviere
The Sound Architect speaks to professional composer, Olivier Deriviere. Classically trained multimedia composer Olivier Deriviere has scored numerous animation, film and video game soundtracks including the widely acclaimed interactive scores for Remember Me, Alone In The Dark, Of Orcs and Men and the ObScure video game series. An alumnus of Berklee College
Interview with Professional Composer and Orchestrator, Penka Kouneva
The Sound Architect speaks to brilliant composer and orchestrator Penka Kouneva. Penka enjoys a reputation among Hollywood composers as a unique talent. Working alongside Steve Jablonsky she composed the score for Prince of Persia: The Forgotten Sands and Transformers: Revenge of the Fallen video games, and has scored many indie features, indie games and
Interview with Professional Composer and Musician, Vince DiCola
Interview with Fryda Wolff Part 6 is Online
Interview with Erick Ocampo,Sound Designer at Sony Computer Entertainment America LLC
Interview with Alastair Lindsay, Music Production Manager – Creative Services Group WWSE at SCEE.
The Sound Architect recently spoke to Alastair Lindsay, Music Production Manager - Creative Services Group WWSE at SCEE. Alastair is mainly a composer, who has also worked in most areas of audio including dialogue recording and sound design. As Music Production Manager of Creative Services Group, Alastair works with composers in