Interview with Professional Composer, Chris Green

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The Sound Architect speaks to talented Chris Green, freelance composer/sound designer for Film, TV and Games, trading under the brand Blurred Edge. Chris recently scored the original soundtrack for Criterion/EA game Need for Speed: Most Wanted, the interactive orchestral score to Little Big Planet Nightmare Before Christmas  and has worked

Interview with Killzone: Mercenary Composer, Walter Mair

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The Sound Architect has the pleasure of speaking with the fantastic composer for Killzone: Mercenary, Walter Mair. Walter has previously created dramatic original scores for feature films such as The List, Seamonsters and Alone In The Dark as well as commercials for BMW and Mercedes-Benz. His previous video game scores include the Ivor Novello nominated Empire: Total

Game Music Connect 2013 Follow Up

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  The Sound Architect speaks with fantastic composers John Broomhall and James Hannigan, following their highly successful event Game Music Connect 2013 in London. You can read our interview with them before hand here, Game Music Connect: Interview with John Broomhall and James Hannigan, as well as our article on the event here, Game

The Sound Architect – Eurogamer

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After visiting Eurogamer a couple of weeks ago and checked out some of the great new games and gadgets coming out, we decided to write an article on it! We review Eurogamer from an audio perspective playing Dead Rising 3, Arkham Origins and Watchdogs. We also check out the Doom Piano