Special Thanks to Callum Tennick for Editing That's right our podcast is back! As we've had so many episodes over the years, it's time for a bit of a reboot, so we're introducing The Sound Architect Podcast Season 2! In our first episode, Sam Hughes chats with Victoria Atkin and Patricia Summersett
Tag: interview
Interview with Composer/Musician, Dr. Richard Niles
Sam Hughes speaks with composer, Richard Niles about his career so far, the Tomb Raider Dark Angel Kickstarter and more. Dr. RICHARD NILES is a prolific composer, producer, songwriter, arranger, conductor and musical director whose career spans pop, R&B, rock and jazz. Records featuring his work have sold over 250
Interview with Sound Designer/Recordist Michael Leaning AKA Shotgun Mike
Sam Hughes speaks with sound designer/recordist Michael Leaning. Michael Leaning has worked as a professional sound designer for 9 years, starting his sound design career at Traveller’s Tales in 2009, spending 4 years working on the hugely popular LEGO games. In 2013 he moved to Lionhead Studios to work on
Ludomusicology: An Interview with Dr. Melanie Fritsch
In a Sound Architect first Dr. Melanie Fritsch gives us an introduction to the weird and wonderful world of Ludomusicology: the study of music in video games. As an avid gamer from childhood and later with an academic background in Performance Studies and Musicology, Melanie became familiar with the field
Composer David Housden Returns!
Interview with Joel Corelitz, Gorogoa Composer
Sam Hughes speaks with composer, Joel Corelitz about his career so far, his work on the puzzle game, Gorogoa and more! Joel began his composition career at the age of five, recording found sounds and creating tunes with a classic Fisher Price 826 Cassette Recorder. Years of piano and classical guitar
Horizon Zero Dawn Interview with Guerilla Games’ Audio Team
Sam Hughes catches up with the audio team at Guerilla Games about their work on the fantastic title, Horizon Zero Dawn. We had the pleasure of speaking with: Bastian Seelbach, Audio Lead Anton Woldhek, Principal Sound Designer Lucas van Tol, Senior Sound Designer and Music Supervisor Pinar Temiz, Sound Designer If
Interview with Arena of Valor Composer, Matthew Carl Earl
Sam Hughes speaks with composer, Matthew Carl Earl about his career so far, his band Xanthochroid, working on Moonlight Blade and more. Matthew is a diverse multi-instrumentalist, composer, and sound designer, Matthew joined Hexany Audio in 2014 with a diverse musical and engineering skill set. Having credits on numerous games,
Interview with Star Wars Battlefront I and II Composer, Gordy Haab
Big thank you to Sam Dudley for his guest contribution of this article. He asks composer Gordy Haab, about his career, writing for Star Wars Battlefront II and more! Gordy is a multi award-winning film, video game, and television composer who has written music for many well-known titles, including most