Tomb Raider: Dark Angel Symphony Interview with Peter Connelly

Sam Hughes speaks with composer Peter Connelly. Peter’s career within the video games industry started out in 1995 and he has since been employed at various levels of expertise including Music Composer, Sound Designer, Audio Lead and Audio Manager. His musical and sound engineering background spans 4 decades, composing soundtracks

SUPERHOT Game Audio Review

Review by Alyx Jones Edited by Sam Hughes Developer: SUPERHOT Team Sound Design: Artur Walaszczyk Reviewed on: Playstation 4 SUPERHOT holds its modest beginnings as a game jam project, developed by a group of friends in August 2013. After releasing their initial project, they then managed to get Steam Greenlit in just 2 days and then took Kickstarter by storm,

PS+ Game of the Month: Dragon Fin Soup

Review by Alyx Jones Edited by Sam Hughes Developer: Grimm Bros Composer: Jade Leamcharaskul Sound Design: Randis Albion Reviewed on: Playstation 4 Dragon Fin Soup is a turn based RPG Game that takes inspiration from fairy tales such as Robin Hood and Little Red Riding Hood but doesn't retell the stories. It is the first game from indie studio Grimm Bros

GuitarMonics Kickstarter from Sound Designer, Rodney Gates

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The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues.    Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates   To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou   First, here is a link to the main Kickstarter project video