Interview with Tomb Raider Composer, Nathan McCree

Sam Hughes speaks to composer and audio director, Nathan McCree. Nathan McCree is a composer and sound designer with twenty four years professional experience composing music and designing sound effects for computer games with over sixty published titles to his credit. A member of the British Academy of Songwriters, Composers

The Sound Architect Presents Game Audio at Play Expo Manchester – Announcements: Round 2

og:image

Working with Replay Events Ltd., The Sound Architect will be presenting and hosting a dedicated audio stage at Play Expo Manchester! Founder/CEO Sam Hughes, will be hosting a stage of talks, interviews and some live performances over the course of both days at this year’s Play Expo Manchester at EventCity, October 8th and 9th. For our followers and