Exclusive Tomb Raider Suite to be held at the home of Lara Croft in London The Tomb Raider Suite, a new 90-minute orchestral work written by the international games composer, Nathan McCree is officially launched on Saturday April 28th, at the Old Palace, Hatfield House - Lara Croft’s official home in the Tomb
Tag: Nathan McCree
The Tomb Raider Suite – Live World Premiere
Article by Katie Tarrant Edited by Sam Hughes It’s interesting to study what it is about music that moves us; certain instruments, timbres, nostalgia, melodies, progressions and much more. For me and many others, it is a combination of all things, and the world premiere of the Tomb Raider Suite was the
Interview with Tomb Raider Composer, Nathan McCree
Sam Hughes speaks to composer and audio director, Nathan McCree. Nathan McCree is a composer and sound designer with twenty four years professional experience composing music and designing sound effects for computer games with over sixty published titles to his credit. A member of the British Academy of Songwriters, Composers
The Sound Architect Presents Game Audio at Play Expo Manchester – Announcements: Round 2
Working with Replay Events Ltd., The Sound Architect will be presenting and hosting a dedicated audio stage at Play Expo Manchester! Founder/CEO Sam Hughes, will be hosting a stage of talks, interviews and some live performances over the course of both days at this year’s Play Expo Manchester at EventCity, October 8th and 9th. For our followers and