Interview with Authors of The Essential Guide to Game Audio, Scott Looney & Steve Horowitz

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The Sound Architect speaks to renowned game audio professionals and authors of The Essential Guide to Game Audio, Scott Looney and Steve Horowitz.   Scott Looney: Is a passionate artist, educator, and curriculum developer who has been helping students understand the basic concepts and practices behind interactive media for over ten years. He pioneered online

EGX Rezzed Audio Highlights!

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After visiting EGX Rezzed last weekend at the Birmingham NEC, Founder/Sound Designer Sam Hughes recounts his audio highlights from the experience... Sam speaks to Jey Kazi, sound designer  of Tiny Keep, as well as Gavin Harrison, composer of Tango Fiesta as well as discussing the key moments in game audio from the event.  Read more here: EGX

The Drowned Man: A Hollywood Fable Review

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The Sound Architect audio review the highly acclaimed The Drowned Man: A Hollywood Fable the newest installment from the ever successful production company Punchdrunk. The project consists of over 170 rooms with 33 sound zones with Stephen Dobbie at the helm of all the sound. Have a read here to see

Interview with Professional Sound Designer, Chris Sweetman

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The Sound Architect speaks with the excellent Sound Designer, Chris Sweetman. Chris has extensive experience in the game audio world as an Audio Director and has lent his expertise to great games such as Black, Brink and Epic Games’ forthcoming Fortnite.  Chris started in sound post production at the Digital Sound House a facility that catered

GuitarMonics Kickstarter from Sound Designer, Rodney Gates

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The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues.    Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates   To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou   First, here is a link to the main Kickstarter project video

Interview with Irrational Games’ Senior Sound Designer, Jeff Seamster

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  The Sound Architect speaks with incredible sound designer Jeff Seamster. Jeff is currently Senior Sound Designer at Irrational Games and has recently lent his talents to the highly successful Bioshock Infinite. Jeff has also used his skills on other acclaimed titles such as Mortal Kombat VS DC and Blitz: The League II.  Read it here now: Interview with