Fallout 4 Game Audio Review

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Review by Katie Tarrant Edited by Sam Hughes Developer: Bethesda Game Studios Composer: Inon Zur Sound Designer: Mark Lampert Reviewed on: Xbox One Fallout is undeniably a globally adored franchise. Blossoming from pixelated birds-eye graphics in to environments rich with vast picturesque landscapes, Bethesda have fought hard to prove that taking over the franchise after Fallout 2 was

Sam’s PhD Blog #4 – Global GameJam 2016

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Sam Hughes recounts his personal experience of his first game jam, in this case the Global Game Jam. As this is a personal blog section all opinions are of Sam Hughes and Sam Hughes only, not of The Sound Architect.  Prologue It's been a while since I wrote for this blog, so

1 Day Left To Enter 2016’s UK Music+Sound Awards!

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Final Deadline: Midnight, Friday 18th December With 2016’s Music+Sound Awards final deadline looming, Advertising, Film (features & shorts) and Television (programming & branding) professionals are invited to submit their work for consideration. Open to anyone involved, in any capacity, in a project made between 6th December 2014 - 4th December 2015, where

PS+ Game of the Month: Dragon Fin Soup

Review by Alyx Jones Edited by Sam Hughes Developer: Grimm Bros Composer: Jade Leamcharaskul Sound Design: Randis Albion Reviewed on: Playstation 4 Dragon Fin Soup is a turn based RPG Game that takes inspiration from fairy tales such as Robin Hood and Little Red Riding Hood but doesn't retell the stories. It is the first game from indie studio Grimm Bros

Sam’s PhD Blog #3

Another 2 week course finished for the IGGI PhD! This time was a programming assignment where we made our own game in a few days. Being from an audio background it was quite daunting learning C# with Unity, but I have to admit it was very satisfying making my very basic