(TSAP S05E04) Bret Killoran & Dashen Naidoo - Resident Evil: Welcome to Raccoon City In this exciting episode, Sam Hughes is joined by the Bret Killoran and Dashen Naidoo, who were on the team behind the sound for Resident Evil: Welcome to Raccoon City. They discuss the Easter eggs for Resident
Tag: Sound Designer
Western Black Powder Guns – Sound Designer, Barney Oram
(TSAP S04E03) Sam chats with Barney Oram, sound designer at Sweet Justice Sound, about his recent sound library, Western Black Powder Guns. They discuss everything about the sound library process; from prep and gear management, all the way to post processing and price. Barney also shares his learnings from making his
The Last of Us Interview with Phillip Kovats!
Tomb Raider: Dark Angel Symphony Interview with Peter Connelly
Sam Hughes speaks with composer Peter Connelly. Peter’s career within the video games industry started out in 1995 and he has since been employed at various levels of expertise including Music Composer, Sound Designer, Audio Lead and Audio Manager. His musical and sound engineering background spans 4 decades, composing soundtracks
Interview with Sound Designer/Recordist Michael Leaning AKA Shotgun Mike
Sam Hughes speaks with sound designer/recordist Michael Leaning. Michael Leaning has worked as a professional sound designer for 9 years, starting his sound design career at Traveller’s Tales in 2009, spending 4 years working on the hugely popular LEGO games. In 2013 he moved to Lionhead Studios to work on
Horizon Zero Dawn Interview with Guerilla Games’ Audio Team
Sam Hughes catches up with the audio team at Guerilla Games about their work on the fantastic title, Horizon Zero Dawn. We had the pleasure of speaking with: Bastian Seelbach, Audio Lead Anton Woldhek, Principal Sound Designer Lucas van Tol, Senior Sound Designer and Music Supervisor Pinar Temiz, Sound Designer If
Ben Burtt Interview & Documentary by Eric Mansur
Thanks to Eric Mansur for sharing with us his awesome 9min interview and documentary, with the legendary Ben Burtt. Eric visits Ben at the 321 building. A little known structure in San Anselmo, California, which housed Lucasfilm LTD. and Sprocket Systems before Skywalker Ranch was built. Complete with authentic crackly '77 Star Wars
Soundtrack Cologne 2017: Highlights!
Soundtrack Cologne (or STC for short) is an annual event celebrating and encouraging the creation of music and sound for visual media. Spanning several days, the conference includes talks and workshops with industry professionals, and each day of the conference is dedicated to a specific field of media (film, television,
GameSoundCon 2017 – Call for Speakers!
How would you like to speak at one of the leading game audio conferences? GameSoundCon is currently seeking music and audio experts for panels and presentations at its event! GameSoundCon, the premier conference for video game music and sound design, is lining up speakers for GameSoundCon 2017 on November 7 and 8 in